Kyle Dryden, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. His tied-back hair is red. His eyes are a pleasant violet.
Personality: Kyle is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is harsh and unforgiving.
History: He was born at the edge of vast plains. Kyle was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Kyle decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. After a long history of fighting, Kyle and his spouse have recently divorced.
Motivation: Wishes to resurrect an old love; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Nature, Criminal record, In love. Occupation: Mason
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 4 (-3) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
William Cornish, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is generally well dressed albeit a few years behind the times. He has styled his red hair well, parting it to the left. He has gleaming, smiling green eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: William was born with his father's beautiful face. From there he went from mercenary job to mercenary job. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer. Occupation: Sailor
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 11 (+0) | 15 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Infernal, Aquan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 1800 sp.
Randal Blankley, Male Human [Permalink]
Personal [hide]
Description: He is dressed in a clean red cloak covering his clean studded leather. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length chestnut hair. He has amber eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is lazy and tries to find solutions quickly.
History: Born to a Performer, his mother struggled to pay the bills. His homeland was ravaged by war and he spent much of his life rebuilding it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Passionate. Flaws: Lazy, PTSD. Bonds: Attractive, Poor. Occupation: Layabout
Voice: Draws out vowels
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Lewis Rutherford, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light green in addition to tight pants. His attire stands in sharp contrast to his hand crossbow, which is beautifully polished and possesses an ornate carving of a card on it. His golden hair is lengthy and is close to two feet long. He is baby faced.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his father out around the business and became quite the natural. Recently he has begun working with bootleggers and crooks.
Motivation: Obtaining odd cultural Human artifacts is his passion; and further expansion of business
Flaws: Terse. Bonds: Rich, Job, Criminal record, Adventurer. Occupation: Doctor
Voice: Voice breaks
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 400 gp.
Frederick Leighton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His head has been shaved. He wears crescent spectacles with a black brim.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses divination through singing.
History: Gifted from a young age, Frederick studied abroad. Through the years after Frederick was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Frederick's mother didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Ugly, Antagonistic, Addict. Bonds: Adventurer. Occupation: Fortune-teller
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
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