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Advanced [show]


Bertram Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Beneath his clothing is a huge mess of scar tissue. He has wavy white hair. His violet eyes are slightly larger than normal.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He receives visions of the future at random moments

History: From birth he was tutored by a cruel and relentless mentor. He was taken as a slave by a traveling circus and forced to perform He has built up a small fortune and can afford his own way.

Motivation: He is wracked by social anxiety; and money/treasure

Ideals: Gifted. Flaws: Fearful. Bonds: Slave, Nature, Mentor, Rich. Occupation: Glassblower

Voice: Can't modulate volume

Attributes [hide]

Bertram Kimberly, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 4 (-3)11 (+0) 12 (+1)12 (+1)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Rolf Hornsby, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He is wearing the road beaten gear of a warrior. His chestnut hair has been sun bleached extensively. His blue eyes dart from person to person.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He invites people to come help in his community garden.

History: Born to a pair of adventurers, Rolf grew up listening to his father's many stories. His father was a soldier and died while he was still young. Rolf was left his father's suit of armor and trained in its use and care. He has dedicated himself to building a better world.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Military, Rich. Occupation: Laborer

Voice: Middle-eastern accent

Attributes [hide]

Rolf Hornsby, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)15 (+2) 11 (+0)14 (+2)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Abyssal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Solomon Marley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses like a well dressed Cartwright does. His red hair is slicked back into a classic pompadour. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the east to a Cartwright, Solomon learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Dyer, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Cartwright responsibilities is difficult; and wants to open a new tavern

Ideals: Optimist, Professionalism. Flaws: Ugly. Bonds: Job, Poor. Occupation: Cartwright

Voice: pre-pubescent

Attributes [hide]

Solomon Marley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)6 (-2) 14 (+2)5 (-3)
Skills Animal Handling +4, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 10000 cp. Red spinel (160 gp).


Social Check DCs


Lewis Deighton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. He has no hair. He wears large thick round spectacles.

Personality: Lewis wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He enjoys reading and quiet.

History: He was born several months after his father was called into army service. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To share knowledge with the world.

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Poor, Military. Occupation: Tanner

Voice: American accent

Attributes [hide]

Lewis Deighton, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)11 (+0) 11 (+0)5 (-3)
Skills Athletics +0, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Breastplate. 1 Darkwood Buckler.


Social Check DCs


Theobald Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair, when down, is lengthy. He has several tiny aquamarine earrings on each ear.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is frequently practicing swordplay.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. As a young adult he joined a group advocating for an improvement in Human conditions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Greedy, Racist. Bonds: Rich, Military, Slave. Occupation: Hunter

Voice: Eastern European accent

Attributes [hide]

Theobald Staurheim, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)15 (+2) 7 (-2)13 (+1)
Skills Deception +3, Perception +0
Senses Passive Perception 10
Languages Common, Infernal, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs

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