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NPC Generator

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Advanced [show]


Robert Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears his blonde hair down. His face is covered beneath a completely black helmet.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He plays an instrument quite well.

History: He was born a particularly ugly child, much to the horror of his parents. Robert was born on a far southern island where he grew up under the tutelage of his mother, an expert Junk Dealer. He moves from town to town, unable to find a place to settle.

Motivation: To protect his home; and to find somewhere to settle down

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Junk Dealer

Voice: Speaks with squeezed throat

Attributes [hide]

Robert Winterbourne, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 7
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)5 (-3) 14 (+2)13 (+1) 15 (+2)11 (+0)
Skills Deception +2, History +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged -1 / 1d8-3, Grapple +4

Possessions: 1200 sp.


Social Check DCs


Nicholas Kenley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He likes to wear ponchos typically of a light pastel in addition to tight pants, marred by beers. He wears his hair in dreadlocks. His eyes are likewise gray.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He uses divination through singing.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is wracked by social anxiety; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Disease, Fearful. Bonds: Adventurer. Occupation: Fortune-teller

Voice: Uses lots of figures of speech

Attributes [hide]

Nicholas Kenley, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)11 (+0) 9 (-1)11 (+0)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2000 cp. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Bertram Dayton, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his long red hair kept up in a rat tail. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily eccentric. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He comes from a rich northern family. A freak accident while working with his Sailor father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Extrovert. Flaws: Insane, Disease. Bonds: Rich, Attractive. Occupation: Brewer

Voice: Switch between two voices

Attributes [hide]

Bertram Dayton, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)9 (-1) 13 (+1)16 (+3)
Skills Performance +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Shane Walpole, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He is dressed in a clean yellow cloak covering his clean studded leather. His silver hair is kept up in a ponytail inside a Stetson hat. His ears are large.

Personality: He is very quiet and rarely speaks above a whisper. His job bores him to no end. He has decided to make it more interesting.

History: Born to a poor family in the city he treasured whatever gifts he got. Shane was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Shane decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a need for knowledge about a nearby landmark

Flaws: Ugly, Shy. Bonds: Adventurer, Criminal record, Poor. Occupation: Gardener

Voice: Relaxed voice

Attributes [hide]

Shane Walpole, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)16 (+3) 16 (+3)13 (+1)
Skills Deception +3, Nature +5
Senses Passive Perception 13
Languages Common, Aquan, Sylvan, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Aldous Tindall, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing colorful clothing, dressed as a Cartwright. His brown hair is unkempt and raggedy. His blue unseeing eyes seem to look past you.

Personality: Aldous is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a white middle class family as the only child. Cursed with unlife at a very young age, Aldous has worked very hard to control his curse. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is content; and to share knowledge with the world

Ideals: Extrovert, Logical. Flaws: Ugly, Disease, Mundane. Bonds: Poor. Occupation: Cartwright

Voice: Loud with bravado

Attributes [hide]

Aldous Tindall, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)13 (+1) 12 (+1)17 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 6000 cp. 1 Minor magic item.


Social Check DCs

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