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Advanced [show]


Gerard Gentry, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear grey pants and tee shirts. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in a small village he learned the ways of the warrior from his father. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He tends to his Brewer job now, and dutifully fulfills any obligations he has.

Motivation: Retire the richest man in the east; and an old rival family wants him found

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Family, Job. Occupation: Brewer

Voice: Jittery and nervous

Attributes [hide]

Gerard Gentry, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)13 (+1) 16 (+3)11 (+0)
Skills Acrobatics +4, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Patrick Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears bulky black painted plate armor. His white hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are violet.

Personality: He is fixated on the number 62. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to clean up the streets

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Mentor. Occupation: Fisher

Voice: Loud with bravado

Attributes [hide]

Patrick Spaulding, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)5 (-3) 15 (+2)14 (+2) 8 (-1)12 (+1)
Skills Animal Handling +1, Performance +3
Senses Passive Perception 9
Languages Common, Druidic, Halfling
Attacks Melee +5 / 1d8+3, Ranged -1 / 1d8-3, Grapple +3

Possessions: 400 gp. Bloodstone (40 gp). Alexandrite (300 gp).


Social Check DCs


Gunter Blyth, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a black poncho over his likewise colored trousers and shirt and is in decent physical shape. His blonde hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Gunter embodies much of what other species detest in the Humans. He has all his life been fascinated with painting.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was an apprentice working in his mother's forge. By chance he met his sister recently and the two have been together since.

Motivation: He has a crush on the local Spice Merchant; and further expansion of business

Ideals: Artistic. Flaws: Antagonistic. Bonds: Job, Family, Has a crush. Occupation: Mason

Voice: Eastern European accent

Attributes [hide]

Gunter Blyth, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)11 (+0) 16 (+3)16 (+3)
Skills History +2, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 4 Holy water. 3 Tanglefoot bags.


Social Check DCs


Ralf Tatum, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He dresses in white turtlenecks beneath a black coat with brown slacks. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He has several tiny ruby earrings on each ear.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He got into the Server business at a young age. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Human compassion; and to reunite with his old friends

Flaws: Racist. Bonds: Rich, Attractive, Job, Adventurer. Occupation: Server

Voice: Aggressive tone

Attributes [hide]

Ralf Tatum, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)9 (-1) 13 (+1)18 (+4)
Skills Religion +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Gilbert Hartford, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His head has been shaved. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gilbert was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark; and wants to have a good time and be beloved

Ideals: Athletic, Optimist. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Seamstress

Voice: Voice breaks

Attributes [hide]

Gilbert Hartford, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)10 (+0) 10 (+0)9 (-1)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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