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NPC Generator

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Advanced [show]


Alexandre Colton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears many layers of old clothing at all times. His long white hair is drawn into a two foot long braid. His eyes, though not visible through his cowl, are blue.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He would rather hide behind his crafts than deal with other people.

History: He served in the navy to pay for his family's outstanding loans. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Poor, Enemies, Military. Occupation: Bookbinder

Voice: Can't modulate volume

Attributes [hide]

Alexandre Colton, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)13 (+1) 14 (+2)12 (+1)
Skills Deception +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


William Dumph, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears a tan coat over a grey low-cut shirt, and a broad hat upon his head. He wears a broad hat to hide his balding. His eyes are gray and beady.

Personality: A deeply religious man he believes everything happens for a reason. He is a ruthless business man, a trait he acquired from his mother.

History: When he was but 7 years old his parents immigrated from the south. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. William fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the south; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur, Fighting. Flaws: Ugly. Bonds: Religious, Immigrant. Occupation: Navigator

Voice: Soft and melodious

Attributes [hide]

William Dumph, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)14 (+2) 9 (-1)11 (+0)
Skills Athletics +4, Medicine +1
Senses Passive Perception 9
Languages Common, Celestial, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Amethyst (60 gp).


Social Check DCs


Trey Enfield, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a faded coat and loose pants complete with broad hat. With bright blonde hair and a scraggly beard. He has a dull look in his brown eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has worked as a Painter like his father before him.

Motivation: Balancing his hectic life and new Painter responsibilities is difficult.

Ideals: Justice. Flaws: Ugly, Mundane. Bonds: Job, Rich. Occupation: Painter

Voice: Ums and uhs a lot

Attributes [hide]

Trey Enfield, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)14 (+2) 9 (-1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Draconic, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 30 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Frederick Everleigh, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is well dressed, constantly wearing a brown suit, tan shirt, and yellow tie. He wears his brown hair up in a very large beehive style do. His skin is flawless and his blue eyes scan people very quickly.

Personality: He has a massive crush on the younger sibling of the Mercenary who has hired him part-time. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born to a poor family in the city he treasured whatever gifts he got. Frederick was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Frederick decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: Wants his loneliness to end.

Bonds: Attractive, Has a crush, Criminal record, Poor. Occupation: Mercenary

Voice: Farmer accent

Attributes [hide]

Frederick Everleigh, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)8 (-1) 16 (+3)10 (+0)
Skills Arcana +1, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Aldous Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears brown cloth garments or leather armor. His brown hair is lengthy. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Aldous isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to work out more often

Ideals: Athletic, Impeccable, Gifted, Fighting. Bonds: Poor. Occupation: Shepherd

Voice: Creaky witch voice

Attributes [hide]

Aldous Everleigh, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 7 (-2)10 (+0) 11 (+0)11 (+0)
Skills Arcana +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3000 sp.


Social Check DCs

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