Gunter Branson, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a large hat to cast shadows over his face and wears ponchos to better hide his body, he is not a threatening figure. He sports a long auburn beard, and similarly colored long hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to make people angry or surprised. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born into a rich family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs.
Flaws: Antagonistic, Hedonist. Bonds: Attractive, Rich, In love. Occupation: Sage
Voice: Scratchy, weak
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 1 Masterwork Musical instrument. 1 Magnifying glass. 1 Masterwork Musical instrument. 1 Backpack.
William Braxton, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft tan waves gently in the breeze. He is an epitome of beauty. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has all his life been fascinated with singing.
History: William lived on a farm with his mother, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered singing. He has been saving his money to try and buy his brother's freedom.
Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion
Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Attractive, Family. Occupation: Farmer
Voice: Russian accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 16 (+3) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Draconic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 1400 sp.
Tim Ramsey, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His hair is long and white with streaks of golden, and is pulled back with small grey clips. His beard is golden, braided, and well cared for. His brown eyes are slightly larger than normal.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He got away from his former life and has fallen to alcoholism.
Motivation: Meet up once more with his childhood friend; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Joker, Fighting. Flaws: Addict. Bonds: Adventurer, Military. Occupation: Detective
Voice: Sounds elderly
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1900 sp.
Theobald Langley, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally well dressed albeit a few years behind the times. His tied-back hair is silver. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His mother took him hunting and taught him how to get in the mind of other creatures. He was granted druidic powers by his dying sister.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Disciplined, Gifted. Bonds: Attractive, Criminal record, Nature. Occupation: Ploughman
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnoll, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 500 gp. Rich purple corundum (400 gp). Obsidian (11 gp). Deep blue spinel (1000 gp). 1 Minor magic item.
Lance Digby, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male prefers to wear green clothing when he does not wear armor. He is tall, broad shouldered and powerfully built. He wears a deerstalker hat to cover his moderate length blonde hair. His amber eyes peer out from beneath his deerstalker green hat.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in the east to a Sellsword, Lance learned a great deal about his father's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He then took over the family business and is one of the better Sellsword for hire.
Motivation: Expand his business.
Ideals: Justice, Logical. Bonds: Job, In love. Occupation: Sellsword
Voice: Soft and melodious
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 30000 cp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!