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NPC Generator

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Advanced [show]


Frederick Remington, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a fine chain shirt which he covers with black colored cloaks and clothing. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His fierce hazel eyes like to dwell on things.

Personality: He has a massive crush on the younger sibling of the Brewer who has hired him part-time. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born blind and as such lacked many opportunities for work. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's attracted to the PC; and he would like to get married and retire

Flaws: Ugly, Impulsive, Disease. Bonds: Has a crush, Family. Occupation: Brewer

Voice: Hard of hearing, loud

Attributes [hide]

Frederick Remington, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 7 (-2)15 (+2) 12 (+1)7 (-2)
Skills Athletics +2, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +3

Possessions: 17000 cp.


Social Check DCs


Bertram Carlyle, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a robe, a symbol of his god around his neck, and a longbow on his belt, he is not a threatening figure. His long red hair is drawn into a two foot long braid. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing himself, he comes off as nervous. He is skeptical of what others tell him and is slow to trust.

History: He got into the Performer business at a young age. A gifted student he started as a Fletcher, but he got bored and became a Performer. He has dedicated himself to building a better village for his children.

Motivation: A need for knowledge about a nearby landmark; and retire the richest man in the south

Ideals: Fighting, Entrepeneur. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Performer

Voice: Hollow voice

Attributes [hide]

Bertram Carlyle, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Hubert Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft brown waves gently in the breeze. He carries with him a set of scythes, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his golden hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to make people angry or surprised. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Hubert was born with his father's beautiful face. His father had invested heavily in several trade routes and wanted him to inherit them. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Attractive, Family. Occupation: Bather

Voice: Cold and demanding tone

Attributes [hide]

Hubert Eastoft, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)15 (+2) 13 (+1)7 (-2)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Terran, Giant
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 400 gp. 4 Tanglefoot bags. 1 Alchemist’s fire. 2 Holy water.


Social Check DCs


Anthony Rodney, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he has a large tan mantle and cape that has been intricately interwoven into his green robe. He sports a flattop hair cut. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a habit of throwing himself into exceedingly dangerous situations.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.

Motivation: To prove his worth to the world; and to protect his home

Ideals: Joker, Artistic. Flaws: Impulsive. Bonds: Attractive. Occupation: Glassblower

Voice: Relaxed voice

Attributes [hide]

Anthony Rodney, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10 pp. Red garnet (70 gp). Alexandrite (400 gp). Zircon (80 gp). 1 Half-Plate.


Social Check DCs


Norman Blyth, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in a clean green cloak covering his clean studded leather. His white hair is greasy and uncared for. His eyes are green and he is always smoking a pipe.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: When he was but 6 years old his parents immigrated from the west. After coming to the age of reason, Norman took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To be a Barkeep again; and expand his business

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Carter

Voice: Speaks through clenched teeth

Attributes [hide]

Norman Blyth, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)13 (+1) 10 (+0)15 (+2)
Skills Arcana +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 40 pp. Azurite (5 gp). Blue quartz (5 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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