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NPC Generator

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Advanced [show]


Jocelyn Carlton, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has a slight overbite and is overall scrawny. His head has been shaved. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Jocelyn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been saving his money to try and buy his brother's freedom.

Motivation: Marry his brother to traveling adventurers; and wants to raise his children well

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Insane. Bonds: Family. Occupation: Sellsword

Voice: Soothing and warm

Attributes [hide]

Jocelyn Carlton, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 7 (-2)14 (+2) 13 (+1)14 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common, Goblin, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Simple lock. 1 Simple lock. 1 Superior lock.


Social Check DCs


Henry Kenley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he very much looks the part of a Spy. He keeps his long silver hair kept up in a rat tail. He is baby faced.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Spy and found it very stressful. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Optimist. Flaws: Impulsive, Shy. Bonds: Job, Slave. Occupation: Spy

Voice: Old thin voice

Attributes [hide]

Henry Kenley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)8 (-1) 14 (+2)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Drogo Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He carries a battered mace and tarnished ceremonial dagger as well. His brown hair is braided into rings. His fierce blue eyes like to dwell on things.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Scribe. He then took over the family business and is one of the better Scribe for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job

Ideals: Fighting, Opinionated. Flaws: Shy, Mundane. Bonds: Job. Occupation: Scribe

Voice: growls and snarls, animalistic

Attributes [hide]

Drogo Ramsey, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)11 (+0) 14 (+2)16 (+3)
Skills Nature +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Anthony Hartford, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses like a well dressed Mercenary does. With bright white hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.

Personality: He is overprotective of those who hire his services. He is obsessed with finding treasure.

History: He was born on a small isolated farm. He helped his mother out around the business and became quite the natural. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Secretive. Bonds: Job, Guardian, Adventurer, Nature. Occupation: Mercenary

Voice: Eastern European accent

Attributes [hide]

Anthony Hartford, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)15 (+2) 13 (+1)8 (-1)
Skills Nature +4, Stealth +1
Senses Passive Perception 11
Languages Common, Undercommon, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2300 sp. 1 Chain shirt. 1 Darkwood Shield. 1 Darkwood Buckler.


Social Check DCs


Theobald Merton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is well dressed, constantly wearing a blue suit, tan shirt, and green tie, and is pretty ugly. He has no hair. His face is scarred and worn.

Personality: Aggressive, abrasive, and angry, Theobald embodies much of what other species detest in the Humans. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Theobald was left his father's suit of armor and trained in its use and care. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Enemies, Military. Occupation: Tanner

Voice: Breathy voice

Attributes [hide]

Theobald Merton, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)6 (-2) 11 (+0)14 (+2)
Skills Intimidation +4, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs

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