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NPC Generator

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Advanced [show]


Shane Oakes, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He is well dressed, constantly wearing a green suit, red shirt, and grey tie. He has a hunchback. His white hair is long and unkept. His eyes are a pleasant green.

Personality: He snorts whenever he laughs or is feeling confident. He is a font of random trivia from the lore and stories he has discovered

History: A powerful wizard made him what he is. His childhood dream was to be a Healer, but he was a colossal failure. He has drifted from career to career and currently works as a Bellfounder.

Motivation: Wants his loneliness to end; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly. Bonds: Mentor, Job, Has a crush. Occupation: Bellfounder

Voice: Speaks fast with a slight lisp

Attributes [hide]

Shane Oakes, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)13 (+1) 9 (-1)8 (-1)
Skills Acrobatics +3, Persuasion +1
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Shane Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He is physically well-built. His hair is red and curly. His face is covered beneath a completely black helmet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a bit of a xeno-phobe, disliking non-Humans.

History: Shane was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic, Racist. Bonds: Attractive. Occupation: Mercenary

Voice: Sounds elderly

Attributes [hide]

Shane Hadleigh, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)15 (+2) 14 (+2)14 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Drogo Windsor, Male Human [Permalink]

Personal [hide]

Description: 5'0" and muscular, this southern man likes to wear grey tank tops with brown pants. He has moderate length blonde hair. His hazel eyes lackadaisically let the world flow into them.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gifted from a young age, Drogo studied abroad. His childhood dream was to be a Doctor, but he was a colossal failure. He has worked as a Brewer like his mother before him.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Athletic, Gifted. Bonds: Adventurer, Rich, Job. Occupation: Brewer

Voice: Italian accent

Attributes [hide]

Drogo Windsor, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)18 (+4) 13 (+1)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnoll, Goblin, Celestial, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


John Appleton, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. His auburn hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He takes great joy in being the best Navigator in town.

History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is greedy; and expand his business

Flaws: Mundane. Bonds: Job, Rich. Occupation: Navigator

Voice: Stutters

Attributes [hide]

John Appleton, Male Human Fighter 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)17 (+3) 16 (+3)8 (-1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Druidic, Infernal, Auran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 27000 sp. 1 Minor magic item.


Social Check DCs


Tim Barclay, Male Human [Permalink]

Personal [hide]

Description: An older man who has the majority of his body covered in plate, he is not a threatening figure. His golden hair has been sun bleached extensively. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is an amazing painter.

History: He was born a particularly ugly child, much to the horror of his parents. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying sister.

Motivation: Many orcs want him driven away.

Ideals: Gifted. Flaws: Ugly, Selfish. Bonds: Poor. Occupation: Spy

Voice: Low and grunting

Attributes [hide]

Tim Barclay, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 5000 cp. 1 Minor magic item.


Social Check DCs

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