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NPC Generator

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Advanced [show]


Arnold Washington, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He has a large brown mantle and cape that has been intricately interwoven into his black robe. He has golden hair. He tend to wears goggles to shield his eyes.

Personality: Arnold speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is an amazing painter.

History: He was born in the north. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend; and he is greedy

Ideals: Impeccable, Gifted. Bonds: Immigrant, Rich, Adventurer. Occupation: Guard

Voice: Dark and ominous

Attributes [hide]

Arnold Washington, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)11 (+0) 13 (+1)5 (-3)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Wymar Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes, and carries longbows. His hair is brown and curly. He wears an eyepatch.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is afraid of women and trembles around them

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Wymar was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Flaws: Ugly, Shy. Bonds: Military. Occupation: Jeweler

Voice: Speaks like tongue is numb

Attributes [hide]

Wymar Gentry, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 9 (-1)18 (+4) 13 (+1)12 (+1)
Skills Medicine +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Druidic, Dwarven, Auran, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Chad Bradford, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has a slight overbite and is overall scrawny. His long black hair reaches down to his waist. His hazel eyes are slightly larger than normal.

Personality: Cocky and sure of himself, he believes he is the best Assassin born in the past three hundred years. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of a Adventurer, who enjoyed hunting, Chad was taken on many hunting expeditions. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Logical. Flaws: Fearful. Bonds: Job, Nature. Occupation: Assassin

Voice: Speaks with back of mouth

Attributes [hide]

Chad Bradford, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)13 (+1) 5 (-3)14 (+2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 7
Languages Common, Celestial
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp.


Social Check DCs


Godfrey Badger, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He is typically in his Mercenary uniform. His hair is long and chestnut with streaks of brown, and is pulled back with small white clips. His beard is brown, braided, and well cared for. His green eyes have a joyful gleam in them most of the time.

Personality: He is irascible and easily irritated. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born the only child of a wealthy merchant. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Godfrey grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Godfrey. He ran away from his former home and has been making his living as a Mercenary for the past few years.

Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Mercenary

Voice: Low and grunting

Attributes [hide]

Godfrey Badger, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)14 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 4 Alchemist’s fire.


Social Check DCs


Peter Tattersall, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts. He has a slight overbite and is overall scrawny. He has shaved his head bald. His eyes are likewise green. His teeth are white and perfect.

Personality: He is a Bricklayer first and foremost. He believes firmly that knowledge should be universal. He has a small toy that he constantly fidgets with.

History: Peter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While studying, he fell in love. They married and had a son. He got away from his former life and has fallen to alcoholism.

Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult; and wishes to resurrect an old love

Flaws: Addict. Bonds: Attractive, Job, Poor, In love. Occupation: Bricklayer

Voice: Low range voice

Attributes [hide]

Peter Tattersall, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)15 (+2) 12 (+1)8 (-1)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 100 gp. Malachite (16 gp). Azurite (16 gp). Chalcedony (80 gp). 1 Minor magic item.


Social Check DCs

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