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Advanced [show]


Dean Huxley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a grey coat over a tan low-cut shirt, and a top hat upon his head. He has wavy silver hair. He tend to wears goggles to shield his eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants a kiss; and to settle down with his crush

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Rich, Has a crush. Occupation: Sailor

Voice: Squeaky

Attributes [hide]

Dean Huxley, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)8 (-1) 15 (+2)14 (+2)
Skills Athletics +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 300 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Bertram Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a worn and beaten armor. His hair is cut close to his head. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and retire the richest man in the west

Ideals: Athletic, Entrepeneur, Fighting. Flaws: Shy. Bonds: Attractive. Occupation: Body Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

Bertram Sheldon, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)11 (+0) 13 (+1)10 (+0)
Skills Acrobatics +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Trey Birkenhead, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear green clothing when he does not wear armor. His long brown hair is drawn into a two foot long braid. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a brothel owner, Trey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army; and meet up once more with his childhood friend

Flaws: Ugly, Greedy, Addict. Bonds: Adventurer, Mentor, Military. Occupation: Map Maker

Voice: Dark and ominous

Attributes [hide]

Trey Birkenhead, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)11 (+0) 14 (+2)5 (-3)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gunter Paxton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a grey coat over a violet low-cut shirt, and a wide-brimmed hat upon his head. He has no hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: The child of a Barrister, who enjoyed hunting, Gunter was taken on many hunting expeditions. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying sister.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Family, Nature. Occupation: Armorer

Voice: Deep voice with rolling R's

Attributes [hide]

Gunter Paxton, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Hunter England, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He is portly but not overly obese. His golden hair has been sun bleached extensively. He has gray eyes.

Personality: This man loves music and to teach people music more than just about anything. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a pair of adventurers, Hunter grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Artistic, Fighting. Bonds: Slave, Adventurer. Occupation: Mercenary

Voice: Draws out vowels

Attributes [hide]

Hunter England, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 7
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 9 (-1)15 (+2) 15 (+2)10 (+0)
Skills Insight +4, Stealth -1
Senses Passive Perception 12
Languages Common, Gnoll, Goblin
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 1400 sp.


Social Check DCs

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