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NPC Generator

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Advanced [show]


Guy Wordsworth, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, tan cloak. He has moderate length white hair. His eyes are a pleasant hazel.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Guy was born the youngest of three triplets. Guy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: Find a way to reverse the transformation of his brother; and retire the richest man in the south

Ideals: Logical, Entrepeneur. Bonds: Guardian, Family, Adventurer. Occupation: Doctor

Voice: Irish accent

Attributes [hide]

Guy Wordsworth, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)10 (+0) 12 (+1)12 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Justin Brixton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his long white hair kept up in a rat tail. His eyes, though not visible through his cowl, are brown.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not trust anyone and sleeps with one eye open.

History: Justin was born in the south. At a young age he loved to build and create. His necromantic abilities were realized during a raid on his village. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Human compassion; and balancing his hectic life and new banker responsibilities is difficult

Ideals: Persistence, Gifted. Flaws: Insomniac, Racist. Bonds: Job. Occupation: Banker

Voice: Hard of hearing, loud

Attributes [hide]

Justin Brixton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)17 (+3) 17 (+3)17 (+3)
Skills Investigation +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Orc, Dwarven, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 30 pp.


Social Check DCs


Frederick Denholm, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He is wearing colorful clothing, dressed as a Body Guard. Beneath his clothing is a huge mess of scar tissue. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Frederick was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He's also a talented Sailor, but doesn't like to broadcast it.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and a need for knowledge about a nearby landmark

Flaws: Ugly, Greedy. Bonds: Slave, Criminal record, Job, Adventurer. Occupation: Body Guard

Voice: Pronounces difficult words wrong

Attributes [hide]

Frederick Denholm, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 12 (+1)10 (+0)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 9000 cp. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Norman Blythe, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man dresses in collared shirts and wears a proper scarf over his head and is in decent physical shape. His red hair is lengthy. His eyes, though not visible through his cowl, are brown.

Personality: Overbrimming with self-confidence, Norman isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to raise his children well; and he has money and likes to spend it

Ideals: Impeccable. Bonds: Adventurer, Slave, Rich, Family. Occupation: Interpreter

Voice: Relaxed voice

Attributes [hide]

Norman Blythe, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 11 (+0)14 (+2)
Skills Athletics +4, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Arnold Copeland, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He is wearing colorful clothing, dressed as a Body Guard. He has red hair. He has several tiny opal earrings on each ear.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born several months after his mother was called into army service. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To be a Tailor again; and sabotage a competitor

Flaws: Ugly, Shy. Bonds: Rich, Military, Religious, Job. Occupation: Body Guard

Voice: Thin and wheezing

Attributes [hide]

Arnold Copeland, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)14 (+2) 4 (-3)12 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 7
Languages Common, Auran, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Amethyst (90 gp). Onyx (80 gp). Amber (90 gp).


Social Check DCs

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