Lewis Carlton, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a simple violet robe with black stripes complete with hood. He keeps his white hair in a flapper bob. His green eyes have a joyful gleam in them most of the time.
Personality: His tongue was cut out and he uses sign language. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He went to a religious school and was inspired by the priests there in charitable deeds. After months of barely getting by, Lewis managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He is a bit of a kleptomaniac; and he has a rivalry with the church that dominates his actions
Flaws: Disease, Insane. Bonds: Criminal record, Rich, Religious. Occupation: Junk Dealer
Voice: Posh accent
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Druidic, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 6000 cp.
Aldous Allerton, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has a slight overbite and is overall scrawny. He has moderate length golden hair. He tend to wears goggles to shield his eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To unite with his sister; and doesn't want to be a bather and was forced into it by his family
Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Rich, Family. Occupation: Bather
Voice: Indian accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 12 (+1) | 7 (-2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 3000 sp.
Odo Browning, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a brown costume with the symbols of the four houses of cards on his torso. His chestnut hair is long and unkept. His thin eyebrows rest above his beady brown eyes.
Personality: He is calm most of the time but flees social interaction. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Flaws: Ugly, Shy, PTSD. Bonds: Immigrant, Religious. Occupation: Banker
Voice: Old thin voice
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 400 gp.
Balimaar Browning, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He carries a battered greatsword and tarnished trident as well. He keeps his chestnut hair in a flapper bob. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Balimaar wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... A true patriot, Balimaar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a pair of adventurers, Balimaar grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He got away from his former life and has fallen to alcoholism.
Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends
Ideals: Fighting, Disciplined. Flaws: Addict. Bonds: Military, Adventurer. Occupation: Ploughman
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
Gunter Deighton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a weathered and beat up set of banded mail beneath an oversized red coat. He has styled his golden hair well, parting it to the left. His ears are large.
Personality: He has a massive crush on the younger sibling of the Unemployed who has hired him part-time. Animals are drawn to him, and he is able to talk to them.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Gunter and his spouse have recently divorced.
Motivation: To settle down with his crush; and wants a kiss
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Has a crush. Occupation: Unemployed
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
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