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Advanced [show]


Cory Wakefield, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'11" and wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He speaks before he thinks and is too direct. He also is a firm believer in the manly ideal.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Flaws: Ugly, Insane, Impulsive, Antagonistic. Bonds: Poor. Occupation: Hunter

Voice: Uses sign language

Attributes [hide]

Cory Wakefield, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)15 (+2) 13 (+1)14 (+2)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Goblin, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Trey Berkeley, Male Human [Permalink]

Personal [hide]

Description: He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his lance. His hair is silver and curly. His amber eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He got into the Bellfounder business at a young age. When Trey reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted from career to career and currently works as a Bellfounder.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Bellfounder

Voice: Irish accent

Attributes [hide]

Trey Berkeley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)15 (+2) 11 (+0)10 (+0)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Abyssal, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Odo Compton, Male Human [Permalink]

Personal [hide]

Description: A 6'3" eastern man, he wears a yellow vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his yellow boots flare out at the collars. His blonde hair is long and unkept. His green eyes lackadaisically let the world flow into them.

Personality: He never swears and excessively uses polite adverbs when speaking. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Body Guard mother left him crippled. He hasn't been sleeping well lately.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult.

Ideals: Optimist, Philantrophist. Flaws: Ugly, Disease, Insomniac. Occupation: Shoemaker

Voice: Uses lots of figures of speech

Attributes [hide]

Odo Compton, Male Human Fighter 3
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 7 (-2)14 (+2) 15 (+2)6 (-2)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 12
Languages Common, Goblin, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 16000 cp. Moss agate (5 gp). 1 Darkwood Shield. 1 Masterwork studded leather. 1 Masterwork Light steel shield.


Social Check DCs


Henry Moreno, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel cloak and cross-gartered green stockings, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His chestnut hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He pushes his goals aggressively. He is also a coward if confronted.

History: From birth he was tutored by a cruel and relentless mentor. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He struck the Butcher job and began his own company from there.

Motivation: Wants to open a new tavern; and to share knowledge with the world

Ideals: Logical. Flaws: Greedy, Fearful. Bonds: Mentor, Job. Occupation: Butcher

Voice: Scottish accent

Attributes [hide]

Henry Moreno, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)9 (-1) 11 (+0)12 (+1)
Skills Acrobatics +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Balimaar Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. His thin eyebrows rest above his beady hazel eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He is a ruthless business man, a trait he acquired from his father.

History: When he was but 8 years old his parents immigrated from the east. A freak accident while working with his Spy father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the east

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Jeweler

Voice: Ums and uhs a lot

Attributes [hide]

Balimaar Shirley, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 14 (+2)15 (+2) 11 (+0)7 (-2)
Skills History +4, Performance +0
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2200 sp.


Social Check DCs

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