Manfred Clapham, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has no hair. His hazel eyes are passionate and lively.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with finding treasure.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Entrepeneur. Flaws: Ugly, Secretive. Bonds: Adventurer. Occupation: Cook
Voice: High pitched and raspy
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 10 (+0) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Sylvan, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 sp. 1 Masterwork Common Melee.
Conrad Stanley, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally well dressed albeit a few years behind the times. His blonde hair is kept up in a ponytail inside a small hat. His eyes are likewise brown.
Personality: He speaks before he thinks and is too direct. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their daughter. He worked as a Ruler, and he later adopted a second daughter.
Motivation: Wants to work out more often; and to prove his worth to the world
Ideals: Athletic, Joker. Flaws: Impulsive. Bonds: Attractive, Mentor. Occupation: Ruler
Voice: Voice breaks
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 7 (-2) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp.
Tim Harlow, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a violet collared shirt and black pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His hair is cut close to his head. His gray eyes peer out from beneath his feathered violet hat.
Personality: He is witty, but his monotone delivery comes off as unnerving He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He comes from a rich western family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Seeks redemption; and a rival would like him out of the picture
Ideals: Joker, Optimist, Entrepeneur. Bonds: Rich, Criminal record. Occupation: Servant
Voice: Thin and wheezing
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 7 (-2) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran, Giant, Infernal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5
Possessions: 200 gp.
Percival Whitby, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears baggy tan pantaloons and a blue scarf. His brown hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: A skeptical and narcissistic man, Percival's first love is himself. His second love is also himself. He always tries to repair and not replace. It was this mentality that drove him into the Carter business.
History: He is the product a well kept family trust fund and as such has never really known need. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now mingles about in high society.
Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help
Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Carter
Voice: Creaky witch voice
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 10 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Randal Blyth, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He tends to wear a large red jacket. He has wavy red hair. His eyes are hazel and catlike.
Personality: Randal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He does not trust anyone and sleeps with one eye open.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Randal grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Randal. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels threatened by others; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Artistic. Flaws: Insomniac, Mundane, Fearful. Bonds: Poor, Criminal record. Occupation: Mortician
Voice: French accent
Attributes [hide]
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 10 (+0) | 18 (+4) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Dwarven, Draconic, Goblin
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
Possessions: 9000 cp. Jade (110 gp). Golden pearl (110 gp). Fiery yellow corundum (1200 gp). Smoky quartz (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!