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Advanced [show]


Geoffrey Everleigh, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has shaved his head bald. His fierce green eyes like to dwell on things.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a very good compulsive liar and kleptomaniac.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Assassin arts, while his father instructed him in etiquette, music and courtly manner. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Days after completing his studies, news broke out that his hometown was attacked by goblins. Geoffrey was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: A rival would like him out of the picture; and many goblins want him driven away

Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Rich, Enemies. Occupation: Assassin

Voice: Speaks like tongue is numb

Attributes [hide]

Geoffrey Everleigh, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)12 (+1) 15 (+2)9 (-1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 16000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Thomas Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He wears brown trousers with white and tan striped suspenders. He wears various colorful collared shirts. He has a hunchback. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His amber eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is frequently practicing swordplay.

History: Thomas hails from a village terrorized by giants. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He loathes his own lifestyle; and many giants want him driven away

Flaws: Ugly, Depressed. Bonds: Military, Enemies. Occupation: Miner

Voice: Hollow voice

Attributes [hide]

Thomas Bradshaw, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 10 (+0)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 5000 cp. Cloth of gold vestments (130 gp). Fire opal pendant on a fine gold chain (400 gp).


Social Check DCs


Ralf Thorpe, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in a clean tan cloak covering his clean studded leather. His hair is long and auburn with streaks of brown, and is pulled back with small tan clips. His beard is brown, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 7 years.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to open a new tavern

Ideals: Artistic. Bonds: Attractive, Job, Slave, Poor. Occupation: Beggar

Voice: Sleepy voice

Attributes [hide]

Ralf Thorpe, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)14 (+2) 16 (+3)9 (-1)
Skills Arcana +4, Insight +5
Senses Passive Perception 13
Languages Common, Celestial, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1800 sp.


Social Check DCs


Manfred Davenport, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He is dressed in an above average manner, and his gloved hand is found clutching a greataxe. His brown hair has been sun bleached extensively. His otherwise smooth face is marked with small tiny scars.

Personality: This man loves poetry and to teach people poetry more than just about anything. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His father raised him in a mountain cabin. Cursed with unlife at a very young age, Manfred has worked very hard to control his curse. He has never given up on his poetry dream.

Motivation: To prove his worth to the world.

Ideals: Artistic. Flaws: Impulsive, Disease. Bonds: Attractive, Nature. Occupation: Healer

Voice: Scratchy, weak

Attributes [hide]

Manfred Davenport, Male Human Fighter 4
Medium (6'4") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)16 (+3) 5 (-3)15 (+2)
Skills Nature +5, Performance +4
Senses Passive Perception 7
Languages Common, Ignan, Goblin, Orc
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 80 pp. Black opal (1100 gp). Tourmaline (120 gp). Carnelian (20 gp). Chrysoprase (20 gp). 1 Magnifying glass. 1 Backpack.


Social Check DCs


Lewis Gentry, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He sports white clothing, slightly heavier than average wear. His hair is black and very short. His eyes are gray and catlike.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Lewis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has a crush on the local Hunter; and an old rival family wants him found

Flaws: Disease. Bonds: Family, Religious, Adventurer, Has a crush. Occupation: Farmer

Voice: Soft and melodious

Attributes [hide]

Lewis Gentry, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)14 (+2) 9 (-1)14 (+2)
Skills Intimidation +4, Nature +4
Senses Passive Perception 9
Languages Common, Sylvan, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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