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NPC Generator

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Advanced [show]


Reynard Shirley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a white armored body suit, with a simple green line shooting up and back down. He wears his chestnut hair up. His amber eyes dart from person to person.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He served in the navy to pay for his family's outstanding loans. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He's in love; and he has a crush on the local masseuse

Flaws: Antagonistic. Bonds: Has a crush, Military, Immigrant. Occupation: Weaver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Reynard Shirley, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)13 (+1) 9 (-1)12 (+1)
Skills Animal Handling +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 16000 cp.


Social Check DCs


Anthony Shirley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a grey vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his grey boots flare out at the collars. His silver hair is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He dislikes all the random violence that takes place in the west. He is frequently practicing swordplay.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to end his boredom

Ideals: Pacifist. Flaws: Insane. Bonds: Poor, Military, Mentor. Occupation: Merchant

Voice: Low range voice

Attributes [hide]

Anthony Shirley, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 15 (+2)9 (-1) 12 (+1)7 (-2)
Skills Performance +0
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Balimaar Heiser, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears skinny pants and wears a grey and brown robe with the hood down. He has no hair. He wears round tiny glasses practically rammed into his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Guard, who enjoyed hunting, Balimaar was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Shepherd

Voice: Forgets to breathe while speaking

Attributes [hide]

Balimaar Heiser, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 17 (+3)16 (+3) 9 (-1)17 (+3)
Skills History +5, Insight +1
Senses Passive Perception 9
Languages Common, Elven, Orc, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 3000 cp. 1 Darkwood Shield. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Guy Pickering, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His hair is silver and curly. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in a small desert village. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Guy grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Guy. Being a Body Guard kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac.

Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Nature, Criminal record. Occupation: Body Guard

Voice: Strong lisp

Attributes [hide]

Guy Pickering, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)14 (+2) 17 (+3)17 (+3)
Skills Perception +5, Persuasion +5
Senses Passive Perception 15
Languages Common, Orc, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Pink pearl (110 gp). Hematite (4 gp). Red spinel (110 gp).


Social Check DCs


Percival Read, Male Human [Permalink]

Personal [hide]

Description: He dresses in white turtlenecks beneath a violet coat with grey slacks. He is bristling with hidden weapons, mostly tridents and hammers. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a very good compulsive liar and kleptomaniac.

History: Percival was born in the west. At a young age he loved to build and create. His homeland was ravaged by war and he spent much of his life rebuilding it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has decided he is irredeemable.

Ideals: Justice, Persistence. Flaws: PTSD. Bonds: Criminal record, Attractive. Occupation: Layabout

Voice: Mousy voice

Attributes [hide]

Percival Read, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)16 (+3) 12 (+1)13 (+1)
Skills Arcana +5, Medicine +3
Senses Passive Perception 11
Languages Common, Aquan, Auran, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Carnelian (60 gp). Peridot (60 gp). 1 Average lock.


Social Check DCs

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