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NPC Generator

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Advanced [show]


Kody Colby, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fitting clothing which further accentuates his frame. He has moderate length red hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He can't help but pocket interesting objects he comes across

History: He was born to loving parents in a slum to the south. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He is content; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Criminal record, Poor, Guardian. Occupation: Barrister

Voice: Creaky witch voice

Attributes [hide]

Kody Colby, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 9 (-1)9 (-1) 12 (+1)12 (+1)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


William Tinley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tan small hat and tan clothes. His hair is short and black. He wears a mask on his face.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, William grew up listening to his father's many stories. William was born on a far northern plains where he grew up under the tutelage of his father, an expert Priest. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Justice, Professionalism. Bonds: Adventurer, Immigrant. Occupation: Priest

Voice: Low rumbling, strings words together

Attributes [hide]

William Tinley, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)11 (+0) 15 (+2)13 (+1)
Skills Arcana +2, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: Freshwater pearl (6 gp). Freshwater pearl (6 gp). Peridot (60 gp). 1 Masterwork studded leather. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Gilbert Kendal, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is white and curly. His eyes are violet and he is always smoking a pipe.

Personality: Overbrimming with self-confidence, Gilbert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying sister.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Entrepeneur, Gifted. Bonds: Poor, Military. Occupation: Fisher

Voice: Speaks with lips pursed

Attributes [hide]

Gilbert Kendal, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Athletics +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He has the majority of his body covered in plate. His hair is always cut to a buzz. His amber eyes dart from person to person to random spaces in the air.

Personality: He is calm most of the time but flees social interaction. He misses his home and complains about the freezing weather, even in summer.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Geoffrey was born on a far western mountains where he grew up under the tutelage of his father, an expert Gardener. He left for the west, certain he would find work there.

Motivation: To reunite with his absent father; and wants to work out more often

Ideals: Athletic. Flaws: Shy. Bonds: Immigrant, Slave. Occupation: Gardener

Voice: Australian accent

Attributes [hide]

Geoffrey Blackwood, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 14 (+2)9 (-1)
Skills Investigation +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Sylvan, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 30 pp.


Social Check DCs


Simon Asheton, Male Human [Permalink]

Personal [hide]

Description: A 5'6" northern man, he is generally shirtless and showing off his tattooed chest. His brown hair is smooth and relatively long. His eyes are amber and beady.

Personality: He will rave to anyone who will listen. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Simon was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered north to less war torn lands. He has taken up work as a Sculptor and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Ugly, Insane, PTSD. Bonds: Job, Adventurer. Occupation: Sculptor

Voice: Nasally tone

Attributes [hide]

Simon Asheton, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)14 (+2) 12 (+1)12 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs

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