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NPC Generator

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Advanced [show]


John Livingstone, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears a fine chain shirt which he covers with white colored cloaks and clothing. He is tall, broad shouldered and powerfully built. He wears a colorful flower in his red hair. He wears large thick round spectacles.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted druidic powers by his dying brother.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Gifted, Opinionated. Bonds: Attractive, Religious, Mentor. Occupation: Masseuse

Voice: Mumbles to self between sentences

Attributes [hide]

John Livingstone, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)14 (+2) 10 (+0)15 (+2)
Skills Religion +4, Survival +2
Senses Passive Perception 10
Languages Common, Sylvan, Aquan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Roland Quinton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tan wide-brimmed hat and tan clothes. His hair is black, silky, and of moderate length. His violet eyes dart from person to person.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is obsessed with a lost civilization.

History: He was born blind and as such lacked many opportunities for work. He helped his mother out around the business and became quite the natural. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Flaws: Insane, Disease. Bonds: Attractive, Guardian, Adventurer, Job. Occupation: Junk Dealer

Voice: Slurs words

Attributes [hide]

Roland Quinton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)17 (+3) 13 (+1)15 (+2)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Giant, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Diggory Crawford, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has a long chestnut beard with little hanging trinkets. His violet eyes dart from person to person.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also has developed a complete distrust of the Bather profession.

History: Gifted from a young age, Diggory studied abroad. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Unemployed work with an outfit from a few towns over. Unemployed work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Unemployed for hire.

Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Attractive, Job. Occupation: Unemployed

Voice: Soothing and warm

Attributes [hide]

Diggory Crawford, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)13 (+1) 11 (+0)7 (-2)
Skills Acrobatics +4, Persuasion +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +0

Possessions: 50 pp. 1 Antitoxin. 2 Smokesticks.


Social Check DCs


Gerald Riley, Male Human [Permalink]

Personal [hide]

Description: This man wears a well pressed and immaculate suit (or dress). He is muscular with a powerful set of arms. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are blue.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: When he was but 6 years old his parents immigrated from the south. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He then took over the family business and is one of the better Brewer for hire.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Impulsive. Bonds: Job, Immigrant, Religious. Occupation: Brewer

Voice: Smooth and feminine

Attributes [hide]

Gerald Riley, Male Human Fighter 4
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 14 (+2)14 (+2) 11 (+0)12 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Celestial, Aquan
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0

Possessions: Chalcedony (20 gp). Brown-green garnet (130 gp). Blue star sapphire (400 gp). Hematite (6 gp). 1 Minor magic item.


Social Check DCs


Cory Gresham, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this western man wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His white hair is cut short with large spiked bangs in the front. His ears are large.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the west to a Engraver, Cory learned a great deal about his father's area of expertise. He was an athlete and attended two major summer competitions. He never won. He tends to his Engraver job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Ideals: Athletic, Passionate. Flaws: Ugly. Bonds: Job. Occupation: Engraver

Voice: Excited and jittery

Attributes [hide]

Cory Gresham, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)13 (+1) 13 (+1)15 (+2)
Skills Insight +3, Nature +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1500 sp. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs

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