Anselm Brandon, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His auburn hair is lengthy. He tend to wears goggles to shield his eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. Since then, he has sought to make the best of life.
Motivation: He is compelled to act according to his religious beliefs; and he is content
Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, Religious. Occupation: Gardener
Voice: Booming voice
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Trym Brady, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He likes to wear ponchos typically of a light green in addition to tight pants. He is bald on top and has large brown tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He believes the world needs to unite to get rid of orcs once and for all.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He became a Fletcher soon after.
Motivation: To share knowledge with the world; and to be a soapmaker again
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Enemies, Nature, Job. Occupation: Fletcher
Voice: Slurs words
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 7 (-2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 11000 cp.
Justin Graham, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He tends to wear a black poncho over his likewise colored trousers and shirt. His whole body is exceptionally muscular. He has blonde hair. His ears are large.
Personality: He speaks before he thinks and is too direct. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: From birth he was tutored by a cruel and relentless mentor. Justin was born on a far western plains where he grew up under the tutelage of his mother, an expert Navigator. He left for the west, certain he would find work there.
Motivation: To prove his worth to the world; and he desires power and/or immortality
Flaws: Ugly, Impulsive, Shy. Bonds: Immigrant, Mentor. Occupation: Navigator
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 35000 sp.
Trym Ansley, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair is cut short. His green eyes peer out from beneath his Stetson brown hat.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a habit of throwing himself into exceedingly dangerous situations.
History: The child of a Jeweler, who enjoyed hunting, Trym was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He left for the east, certain he would find work there.
Motivation: Balancing his hectic life and new Banker responsibilities is difficult.
Flaws: Impulsive. Bonds: Rich, Immigrant, Job, Nature. Occupation: Banker
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Ignan, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. 1 Average lock. 1 Healer’s kit. 1 Simple lock.
Geoffrey Rowley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He very much looks the part of a Sellsword. His head has been shaved. He has amber eyes.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Geoffrey hails from a village terrorized by orcs. His childhood dream was to be a Glassblower, but he was a colossal failure. He's also a talented Glassblower, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and a strong sense of loyalty to human people
Ideals: Entrepeneur. Flaws: Ugly, Racist. Bonds: Job, Enemies. Occupation: Sellsword
Voice: Whispers
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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