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NPC Generator

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Advanced [show]


Ernest Shelly, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a pickaxe, but if one is not available he will default to his scythe and is in decent physical shape. His silver hair is lengthy and is close to two feet long. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: His tongue was cut out and he uses sign language. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ernest grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ernest. He moves from town to town, unable to find a place to settle.

Motivation: A rival would like him out of the picture.

Flaws: Ugly, Disease. Bonds: Immigrant, Criminal record. Occupation: Blacksmith

Voice: Shortens vowels

Attributes [hide]

Ernest Shelly, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)17 (+3) 13 (+1)10 (+0)
Skills Intimidation +2, Stealth +6
Senses Passive Perception 11
Languages Common, Aquan, Goblin, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


Hunter Landon, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is constantly adorned with expensive silk clothing, often dyed in bright brown and pastel, and wears rings and necklaces with large, colorful gems. His red hair is cut short with large spiked bangs in the front. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Hunter was born with his mother's beautiful face. He moved out west to avoid the crime he committed. Due to his spouse's obsession with being a Miller they were divorced and he won custody of their daughter. He worked as a Weaver, and he later adopted a second daughter.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Optimist. Bonds: Rich, Criminal record, Attractive, Family. Occupation: Weaver

Voice: Soothing and warm

Attributes [hide]

Hunter Landon, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 90 pp.


Social Check DCs


Tim Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. Beneath his clothing is a huge mess of scar tissue. He has a small bristly mustache and wavy golden hair. He wears crescent spectacles with a black brim.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. He's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult; and he is currently in port desperately looking for someone to get him out

Flaws: Antagonistic. Bonds: Slave, Adventurer, Immigrant, Job. Occupation: Interpreter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Tim Sherwood, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Shane Sydney, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a white costume with the symbols of the four houses of cards on his torso. His black hair is greasy and uncared for. He has brown eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a ruthless business man, a trait he acquired from his mother.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is greedy

Ideals: Entrepeneur. Flaws: Ugly, Greedy. Bonds: Rich. Occupation: Priest

Voice: High pitched and raspy

Attributes [hide]

Shane Sydney, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 15 (+2)8 (-1) 15 (+2)14 (+2)
Skills Arcana +1, Athletics +0
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Bloodstone (40 gp).


Social Check DCs


Arnold Skelton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is lengthy. His eyes are a pleasant amber.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born into a rich family. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To be a Gardener again; and he wants nothing more than to rejoin the army

Flaws: Impulsive. Bonds: Rich, Job, Military. Occupation: Sage

Voice: Speaks with back of mouth

Attributes [hide]

Arnold Skelton, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 11 (+0)9 (-1) 14 (+2)10 (+0)
Skills Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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