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Advanced [show]


Godfrey Garrick, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a white armored body suit, with a simple brown line shooting up and back down. He has a red handlebar mustache and slicked back red hair. He is baby faced.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to loving parents in a slum to the east. After coming to the age of reason, Godfrey took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying sister.

Motivation: Obtaining odd cultural Human artifacts is his passion; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker, Gifted. Bonds: In love, Poor. Occupation: Scribe

Voice: Rhymes sentences (sorry)

Attributes [hide]

Godfrey Garrick, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)13 (+1) 17 (+3)14 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Theobald Gyula, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. With a patchy white beard and wild white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born at the edge of vast plains. Over the years he perfected his riding and shooting skills. Recently he has begun working with bootleggers and crooks.

Motivation: Doesn't want to be a Bather and was forced into it by his family; and to reunite with his absent father

Ideals: Athletic. Flaws: Depressed, Insane. Bonds: Criminal record, Nature, Family. Occupation: Bather

Voice: Dutch accent

Attributes [hide]

Theobald Gyula, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)17 (+3) 18 (+4)8 (-1)
Skills Athletics +2, Religion +5
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5

Possessions: 500 sp. Rich purple corundum (400 gp). Zircon (60 gp). 1 Silk rope. 1 Simple lock.


Social Check DCs


Ernest Allerton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his black hair up. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Expand his business; and to reunite with his old friends

Flaws: Ugly. Bonds: Adventurer, Enemies, Religious, Criminal record, Job. Occupation: Barber

Voice: Switch between two voices

Attributes [hide]

Ernest Allerton, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 16 (+3)13 (+1)
Skills Deception +3, Religion +4
Senses Passive Perception 13
Languages Common, Celestial, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1800 sp.


Social Check DCs


Hugh Myerscough, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears tattered old clothes. His left leg appears badly burned and disfigured. He has moderate length brown hair. He wears crescent spectacles with a black brim.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is afraid of women and trembles around them

History: Hugh was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Laborer

Voice: Australian accent

Attributes [hide]

Hugh Myerscough, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)12 (+1) 11 (+0)12 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Rolf Ramsay, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his auburn hair in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants his loneliness to end

Flaws: Insomniac, Antagonistic, Fearful. Bonds: Immigrant, Has a crush, Debt. Occupation: Stableman

Voice: Raspy

Attributes [hide]

Rolf Ramsay, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)17 (+3) 17 (+3)11 (+0)
Skills Intimidation +2, Survival +5
Senses Passive Perception 13
Languages Common, Aquan, Orc, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Simple lock. 1 Masterwork Musical instrument.


Social Check DCs

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