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NPC Generator

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Advanced [show]


Gerard Braxton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tan vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his tan boots flare out at the collars. His long blonde hair is drawn into a two foot long braid. His hazel eyes dart from person to person.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born at the edge of vast desert. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Shoemaker

Voice: Cold and demanding tone

Attributes [hide]

Gerard Braxton, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)15 (+2) 12 (+1)11 (+0)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 cp. 8 Acid flasks. 1 Tanglefoot bags. 2 Antitoxin.


Social Check DCs


Reynard Deighton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses like a well dressed Assassin does. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a font of random trivia from the lore and stories he has discovered

History: He comes from a rich western family. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Further expansion of business.

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Job, Rich. Occupation: Assassin

Voice: growls and snarls, animalistic

Attributes [hide]

Reynard Deighton, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)13 (+1) 14 (+2)14 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 15000 cp.


Social Check DCs


Lance Haley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears many layers of old clothing at all times. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Lance was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and he is wracked by social anxiety

Flaws: Ugly, Mundane, Fearful, Insomniac. Bonds: Poor, Slave. Occupation: Interpreter

Voice: Prounounces S like Z

Attributes [hide]

Lance Haley, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)14 (+2) 16 (+3)12 (+1)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1400 sp.


Social Check DCs


Dustin Southey, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears just a grey suit. Beneath his clothing is a huge mess of scar tissue. His brown hair is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is obsessed with a lost civilization.

History: Dustin was born in the south. At a young age he loved to build and create. He was taken as a slave by a traveling circus and forced to perform Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is currently in port desperately looking for someone to get him out; and a need for knowledge about a nearby landmark

Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Slave, Adventurer. Occupation: Dyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Dustin Southey, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)13 (+1) 11 (+0)17 (+3)
Skills Medicine +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 38000 sp. 2 Thunderstones. 2 Tanglefoot bags. 2 Holy water.


Social Check DCs


Randal Stanley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tan painted combat armor at almost all times. He has golden hair. This hazel eyed northerner is not easily forgotten.

Personality: He does not believe in betrayal or weakness as things to be tolerated. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Justice. Flaws: Depressed. Bonds: Religious, Mentor. Occupation: Mortician

Voice: Relaxed voice

Attributes [hide]

Randal Stanley, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 10 (+0)18 (+4) 13 (+1)10 (+0)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Druidic, Sylvan, Infernal, Goblin
Attacks Melee +3 / 1d10+1, Ranged -1 / 1d10-3, Grapple +1

Possessions: 40 pp.


Social Check DCs

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