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NPC Generator

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Advanced [show]


Gerald Tindall, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'9". He wears a simple pastel robe with black stripes complete with hood, and his gloved hand is found clutching a club. His brown hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Gerald took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Gifted, Fighting. Flaws: Ugly, Antagonistic. Occupation: Spice Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerald Tindall, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)15 (+2) 15 (+2)12 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Draconic, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Chrysoberyl (110 gp).


Social Check DCs


Anthony Wharton, Male Human [Permalink]

Personal [hide]

Description: This man wears very tight pants and wife beaters, though occasionally he sports a green coat. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. His red hair is cut jaggedly and amateurishly. His eyes are amber and catlike.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His father raised him in a mountain cabin. A few years later when the south was not economically sound they moved to his current location. He hasn't been sleeping well lately.

Motivation: Regain custody of his son; and wants to raise his children well

Flaws: Insomniac. Bonds: Rich, Nature, Family, Immigrant. Occupation: Doctor

Voice: Thin and wheezing

Attributes [hide]

Anthony Wharton, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)11 (+0) 12 (+1)12 (+1)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 12000 cp. 1 Hourglass. 1 Masterwork Musical instrument.


Social Check DCs


Diggory Whitby, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears an entirely black suit with blue socks and a vest with buckled shoes. His golden hair is styled in orderly dreadlocks. His eyes are a pleasant blue.

Personality: Eccentric and domineering, Diggory will drive conversation. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: When he was but 6 years old his parents immigrated from the west. Over the years he perfected his riding and shooting skills. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels kind of lost in life; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Extrovert. Flaws: Depressed. Bonds: Criminal record, Immigrant, Nature. Occupation: Priest

Voice: Scratchy, weak

Attributes [hide]

Diggory Whitby, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)16 (+3) 14 (+2)10 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 12
Languages Common, Terran, Druidic, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Odo Conway, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears silk and lounges about seductively. His silver hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: Aggressive, abrasive, and angry, Odo embodies much of what other species detest in the Humans. Odo enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a Unemployed, his mother struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Odo and his spouse have recently divorced.

Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love

Flaws: Antagonistic, Hedonist. Bonds: Attractive, Poor, In love. Occupation: Bather

Voice: Spits words with contempt

Attributes [hide]

Odo Conway, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)10 (+0) 13 (+1)12 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 12000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Balimaar Vance, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tattered old clothes. He keeps his golden hair in a flapper bob. His thin eyebrows rest above his beady violet eyes.

Personality: He has always had a great fascination with Human culture. He believes the world needs to unite to get rid of illithids once and for all.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Racist. Bonds: Enemies, Slave, Rich. Occupation: Doctor

Voice: Sore throat, cough

Attributes [hide]

Balimaar Vance, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)10 (+0) 15 (+2)16 (+3)
Skills Medicine +4, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Rhodochrosite (8 gp). Red garnet (100 gp). Moss agate (8 gp). Deep blue spinel (700 gp).


Social Check DCs

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