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Advanced [show]


Don Hayden, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat. He carries with him a set of greataxes, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His red hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Sold as a small child to a necromancer, Don was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Baker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Don Hayden, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)9 (-1) 11 (+0)18 (+4)
Skills Arcana +1, Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gerard Middleton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a white coat over a tan low-cut shirt, and a deerstalker hat upon his head. He wears his black hair up in a very large beehive style do. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a minor phobia of water and hates getting wet.

History: He got into the Shoemaker business at a young age. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and revenge

Flaws: Ugly, Fearful. Bonds: Job, Criminal record, Enemies. Occupation: Shoemaker

Voice: Smoker's lung

Attributes [hide]

Gerard Middleton, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)10 (+0) 12 (+1)10 (+0)
Skills History +2, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Randal Carlton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing colorful clothing, dressed as a Fortune-teller. He sports a long red beard, and similarly colored long hair. His thin eyebrows rest above his beady amber eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He would rather hide behind his crafts than deal with other people.

History: Gifted from a young age, Randal studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He loathes his own lifestyle; and further expansion of business

Ideals: Passionate, Artistic, Gifted. Flaws: Ugly, Shy. Occupation: Fortune-teller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Randal Carlton, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)11 (+0) 16 (+3)15 (+2)
Skills Arcana +2, Stealth +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 20000 cp.


Social Check DCs


Gerald Stansfield, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. He wears his hair in dreadlocks. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is almost excessively polite to everyone, even when angry. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Doctor mother left him crippled. He got away from his former life and has fallen to alcoholism.

Motivation: He is content.

Ideals: Athletic. Flaws: Addict, Shy, Antagonistic, Disease. Occupation: Layabout

Voice: American accent

Attributes [hide]

Gerald Stansfield, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)14 (+2) 12 (+1)13 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal, Celestial
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 6000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 3 Smokesticks. 7 Acid flasks.


Social Check DCs


Adam Blakely, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears white leather gloves, a white jacket, and tight pants. His auburn hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are gray.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is lazy, self-centered, vain, and jealous.

History: He was born several months after his father was called into army service. When Adam reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hasn't been sleeping well lately.

Motivation: Marry his sister to traveling adventurers; and he wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Selfish, Insomniac. Bonds: Military, Family. Occupation: Bricklayer

Voice: Sighs a lot, exhausted

Attributes [hide]

Adam Blakely, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)13 (+1) 6 (-2)14 (+2)
Skills Animal Handling +0, Survival +0
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 2 Smokesticks. 2 Alchemist’s fire.


Social Check DCs

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