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Advanced [show]


Solomon Kitchur, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, brown cloak. His golden hair is cut jaggedly and amateurishly. His violet eyes peer out from beneath his deerstalker brown hat.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and balancing his hectic life and new assassin responsibilities is difficult

Ideals: Athletic. Flaws: Shy, Ugly. Bonds: Adventurer, Job. Occupation: Assassin

Voice: Tuts and clicks tongue

Attributes [hide]

Solomon Kitchur, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)14 (+2) 9 (-1)15 (+2)
Skills Perception +1, Religion +4
Senses Passive Perception 14
Languages Common, Draconic, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Tim Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple blue robe with green stripes complete with hood, and sports empty pouches on his belt. He wears his hair in dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Sailor business at a young age. He was an apprentice working in his father's forge. He used his abilities to travel the world and help people.

Motivation: To be a Unemployed again; and balancing his hectic life and new sailor responsibilities is difficult

Ideals: Philantrophist, Justice. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Sailor

Voice: Soft and melodious

Attributes [hide]

Tim Wedgwood, Male Human Fighter 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)16 (+3) 8 (-1)9 (-1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Ignan, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1000 sp. Violet garnet (600 gp). Emerald (500 gp). Golden pearl (80 gp).


Social Check DCs


Charles Royal, Male Human [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple brown line shooting up and back down. He has a moderate pudge and is not very fit. His hair, while still mostly red, has prominent grey streaks. His eyes are blue and beady.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. The war was a terrible time for him, and Charles does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Architect.

Motivation: Wants to open a new tavern; and he loathes his own lifestyle

Flaws: Ugly, Depressed. Bonds: Job, Military. Occupation: Architect

Voice: Raspy

Attributes [hide]

Charles Royal, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)11 (+0) 12 (+1)15 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. Red spinel (130 gp). Hematite (7 gp). Smoky quartz (50 gp). Sardonyx (50 gp). 1 Minor magic item.


Social Check DCs


Charles Chester, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears skinny pants and wears a white and green robe with the hood down, and a wedding ring on his left hand. His red hair is cut short with large spiked bangs in the front. He is very pretty but has cold, dead eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He also has developed a complete distrust of the Sage profession.

History: Born to a Sage, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.

Motivation: To be a Sage again.

Ideals: Joker. Bonds: In love, Attractive, Job, Poor. Occupation: Shoemaker

Voice: Whispers

Attributes [hide]

Charles Chester, Male Human Fighter 4
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)9 (-1) 11 (+0)14 (+2)
Skills Acrobatics +4, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +1

Possessions: 100 gp. Red spinel (150 gp). Rose (30 gp). Violet garnet (400 gp). Freshwater pearl (4 gp). 1 Minor magic item.


Social Check DCs


Guy Merton, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior, and he perpetually has his bow ready. His red hair is kept up in a ponytail inside a wide-brimmed hat. He has hazel eyes and a violet hat with a green feather.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is frequently practicing swordplay.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother had invested heavily in several trade routes and wanted him to inherit them. He has worked as a Farmer like his mother before him.

Motivation: He doesn't get along with people that don't share his tastes; and further expansion of business

Ideals: Fighting, Impeccable. Bonds: Job, Military, Religious, Rich. Occupation: Farmer

Voice: Low and grunting

Attributes [hide]

Guy Merton, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)8 (-1) 11 (+0)11 (+0)
Skills Animal Handling +2, Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. Eyepatch with mock eye of sapphire and moonstone (900 gp).


Social Check DCs

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