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NPC Generator

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Advanced [show]


Hugh Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears a simple yellow robe with blue stripes complete with hood, and he perpetually has his halberd ready. He has dyed his greying red hair a little too much giving a sharp red color. He has a dull look in his blue eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He takes great joy in being the best Blacksmith in town.

History: Hugh was born in the north. At a young age he loved to build and create. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now owns his own business.

Motivation: An old rival family wants him found; and wants to open a new tavern

Ideals: Fighting, Optimist, Persistence. Bonds: Job, Family. Occupation: Blacksmith

Voice: Speaks with a cold

Attributes [hide]

Hugh Halsey, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)14 (+2) 13 (+1)13 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Auran, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Hematite (10 gp). Tiger eye turquoise (10 gp). Obsidian (10 gp). 1 Chain shirt. 1 Banded mail. 1 Half-Plate.


Social Check DCs


John Tewksbury, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears just a red suit. He wears his blonde hair up in a very large beehive style do. He has a tattooed face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is lazy, self-centered, vain, and jealous.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety.

Ideals: Artistic. Flaws: Ugly, Cynical, Selfish. Bonds: Slave. Occupation: Stableman

Voice: Old Prospector

Attributes [hide]

John Tewksbury, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)12 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Breastplate.


Social Check DCs


Raymond Bentham, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a perfectly clean shirt and pair of pants. With bright blonde hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a poor family in the city he treasured whatever gifts he got. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world.

Ideals: Athletic, Optimist, Logical. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Raymond Bentham, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)15 (+2) 9 (-1)11 (+0)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 9
Languages Common, Celestial, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gomory Benson, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He has the majority of his body covered in plate. His long brown hair reaches down to his waist. He has a tattooed face.

Personality: He will rave to anyone who will listen. He also has developed a complete distrust of the Spice Merchant profession.

History: Born in the east to a Knight, Gomory learned a great deal about his mother's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He now owns his own business.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and a deep hatred of gnolls

Flaws: Insane, PTSD. Bonds: Job, Enemies. Occupation: Knight

Voice: Creaky witch voice

Attributes [hide]

Gomory Benson, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)12 (+1) 10 (+0)8 (-1)
Skills Animal Handling +2, Intimidation +1
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1 Antitoxin.


Social Check DCs


Roger Rutland, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of amber and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a moderate pudge and is not very fit. He is bald on top and has large blonde tufts of hair around his ears. His violet eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He comes from a rich southern family. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Ugly, Depressed, Impulsive. Bonds: Rich, Religious. Occupation: Architect

Voice: Speaks in third person

Attributes [hide]

Roger Rutland, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)15 (+2) 7 (-2)15 (+2)
Skills Medicine +0, Religion +4
Senses Passive Perception 8
Languages Common, Ignan, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2200 sp. 1 Masterwork Common Melee.


Social Check DCs

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