Conrad Washington, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of magic around his neck, and a sickle on his belt. He wears his hair in dreadlocks. His skin is flawless and his gray eyes scan people very quickly.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born in a small desert village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted necromantic powers by his dying brother.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Fighting, Gifted. Bonds: Attractive, Religious, Nature. Occupation: Animal Trainer
Voice: Eastern European accent
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 18 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 7 (-2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: Coral (110 gp). Amber (110 gp). Obsidian (14 gp). Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Peter Clayden, Male Human [Permalink]
Personal [hide]
Description: This man wears a black collared shirt and brown pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has a penchant for wearing a ring with an oversized topaz on his left hand. His hair is golden and curly. This amber eyed westerner is not easily forgotten.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in the west to a Jeweler, Peter learned a great deal about his mother's area of expertise. Like his mother and his brother before him, after school he went straight into learning to become a Jeweler. He has taken up work as a Jeweler and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Sabotage a competitor; and expand his business
Ideals: Impeccable. Flaws: Mundane, PTSD. Bonds: Rich, Job. Occupation: Jeweler
Voice: Whispers
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Rolf Byron, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of magic around his neck, and a nunchaku on his belt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. He sports a flattop hair cut. His fierce green eyes like to dwell on things.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also hits on women, regardless of circumstances.
History: Born in the west his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town working and never settling down anywhere, but has fallen for a local Spice Merchant. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's in love; and balancing his hectic life and new sellsword responsibilities is difficult
Ideals: Fighting. Flaws: Depressed. Bonds: Has a crush, Poor, Job. Occupation: Sellsword
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 6 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
Possessions: 80 pp. Silver comb with moonstones (300 gp). Gold dragon comb with red garnet eye (900 gp). 1 Minor magic item.
Balimaar Langston, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears dull brown sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed falchion, just in case. His red hair is knotted and matted. His hazel eyes are slightly larger than normal.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Many giants want him driven away; and a need for knowledge about a nearby landmark
Ideals: Justice, Entrepeneur, Gifted. Bonds: Adventurer, Enemies. Occupation: Bounty Hunter
Voice: Can't modulate volume
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 9 (-1) | 16 (+3) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Auran, Ignan, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Banded mail.
Aldous Pickering, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is greying and his face has many wrinkles. His amber eyes are passionate and lively.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses divination through singing.
History: Aldous was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He has worked as a Armorer like his father before him.
Motivation: Wants to open a new tavern; and balancing his hectic life and new armorer responsibilities is difficult
Ideals: Gifted, Fighting. Bonds: Poor, Job. Occupation: Armorer
Voice: American accent
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Sylvan, Draconic, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!