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Advanced [show]


Ernest Sharps, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man likes to wear darkened spectacles and heavy clothing, no matter the weather. His black hair and beard is wavy and long. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born in the south his family was never financially stable. Ernest was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Ernest decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. By chance he met his brother recently and the two have been together since.

Motivation: To be a Ploughman again; and seeks redemption

Bonds: Guardian, Criminal record, Poor, Family, Job. Occupation: Adventurer

Voice: Scandinavian accent

Attributes [hide]

Ernest Sharps, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)15 (+2) 14 (+2)13 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 12
Languages Common, Infernal, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2600 sp.


Social Check DCs


Manfred Bing, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he is wearing colorful clothing, dressed as a Mercenary. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are brown and beady.

Personality: Confrontational and typically high on some drug or another. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the south. Manfred was born on a far southern desert where he grew up under the tutelage of his father, an expert Mercenary. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his brother

Flaws: Ugly, Addict, Impulsive. Bonds: Immigrant, Family. Occupation: Mercenary

Voice: Hollow voice

Attributes [hide]

Manfred Bing, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)9 (-1) 13 (+1)9 (-1)
Skills Animal Handling +3, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 50 pp.


Social Check DCs


Percival Clive, Male Human [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of luck on his torso. His moppish black hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born the only child of a wealthy merchant. A few years later when the north was not economically sound they moved to his current location. He struck the Glassblower job and began his own company from there.

Motivation: Many dire rats want him driven away; and balancing his hectic life and new glassblower responsibilities is difficult

Ideals: Persistence, Entrepeneur. Bonds: Job, Immigrant, Enemies. Occupation: Glassblower

Voice: Smooth and feminine

Attributes [hide]

Percival Clive, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)9 (-1) 15 (+2)14 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2800 sp. 1 Darkwood Buckler.


Social Check DCs


Raymond Reid, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and his gloved hand is found clutching a ceremonial dagger. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: The child of a Detective, who enjoyed hunting, Raymond was taken on many hunting expeditions. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: He wants to get laid; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined. Bonds: Rich, Criminal record, Nature, Adventurer, Has a crush. Occupation: Navigator

Voice: Farmer accent

Attributes [hide]

Raymond Reid, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)12 (+1) 8 (-1)8 (-1)
Skills Medicine +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Star ruby (700 gp). Aquamarine (900 gp).


Social Check DCs


Thomas Shipley, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his mace with his veritable burlap sack of a shirt. He carries a battered sai and tarnished mace as well. His hair is brown and curly. His eyes, though not visible through his cowl, are gray.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He receives visions of the future at random moments

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He went to a religious school and was inspired by the priests there in charitable deeds. He became a Performer soon after.

Motivation: Sabotage a competitor; and his religion dominates his actions

Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Job, Religious. Occupation: Performer

Voice: Low rumbling, strings words together

Attributes [hide]

Thomas Shipley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)16 (+3) 15 (+2)16 (+3)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 12
Languages Common, Gnoll, Celestial, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 30 pp. Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Silver holy symbol.


Social Check DCs

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