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NPC Generator

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Advanced [show]


Gerard Windsor, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his chestnut hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He receives visions of the future at random moments

History: Gerard was born in the west. At a young age he loved to build and create. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted arcane powers by his dying brother.

Motivation: To pay off his debts; and balancing his hectic life and new layabout responsibilities is difficult

Ideals: Joker, Gifted, Persistence. Flaws: Ugly. Bonds: Poor. Occupation: Layabout

Voice: Shortens vowels

Attributes [hide]

Gerard Windsor, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)16 (+3) 6 (-2)12 (+1)
Skills History +5, Stealth +3
Senses Passive Perception 8
Languages Common, Infernal, Orc, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs


Dean Bentley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, constantly wearing a blue suit, yellow shirt, and tan tie. He wears his silver hair down. His blue eyes dart from person to person to random spaces in the air.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Unemployed arts, while his mother instructed him in etiquette, music and courtly manner. Dean liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was always very intelligent and has formed a secret society of specialists.

Motivation: Several ex partners dislike his way of doing things and want revenge; and money/treasure

Flaws: Secretive. Bonds: Religious, Rich, Nature, Enemies. Occupation: Unemployed

Voice: Ums and uhs a lot

Attributes [hide]

Dean Bentley, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)8 (-1) 14 (+2)9 (-1)
Skills Acrobatics +4, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 200 gp.


Social Check DCs


Trym Gresham, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a well pressed and immaculate suit (or dress). His chestnut hair is unkempt and raggedy. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born in the south. A few years later when the west was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Slave, Immigrant. Occupation: Herbalist

Voice: Switch between two voices

Attributes [hide]

Trym Gresham, Male Human Fighter 4
Medium (5'1") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 11 (+0)9 (-1) 15 (+2)7 (-2)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 44000 sp. 1 Minor magic item.


Social Check DCs


Wymar Enfield, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and dresses like a well dressed Mason does. His skin is also unnaturally pale. His brown hair is knotted and matted. He wears a mask on his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a great chef.

History: When he was but 6 years old his parents immigrated from the south. After coming to the age of reason, Wymar took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Mason

Voice: Sore throat, cough

Attributes [hide]

Wymar Enfield, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp. Eye agate (6 gp). 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.


Social Check DCs


Raymond Law, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Crown-heir does. He carries with him a set of daggers, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His black hair has been sun bleached extensively. His gray unseeing eyes seem to look past you.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Raymond was raised in a hard working conservative environment. His mother was a soldier and died while he was still young. Raymond was left his mother's suit of armor and trained in its use and care. He has drifted from career to career and currently works as a Crown-heir.

Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army

Ideals: Fighting, Optimist. Flaws: Disease. Bonds: Job, Military. Occupation: Crown-heir

Voice: Thin and wheezing

Attributes [hide]

Raymond Law, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)10 (+0) 8 (-1)5 (-3)
Skills Insight +1, Persuasion -1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Lapis lazuli (5 gp). Star ruby (700 gp). Brown-green garnet (120 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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