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NPC Generator

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Advanced [show]


Adelard Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is chestnut and curly. He is baby faced.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a plains tribe. He worked as a nervous Blacksmith and found it very stressful. He has drifted from career to career and currently works as a Blacksmith.

Motivation: Further expansion of business.

Ideals: Athletic, Gifted. Flaws: Insomniac. Bonds: Nature, Job. Occupation: Blacksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Adelard Beckwith, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 6 (-2)11 (+0) 12 (+1)12 (+1)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 8000 cp. Banded agate (6 gp).


Social Check DCs


Solomon Kendall, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears just a white suit. His head has been shaved. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is fixated on the number 65. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He does not believe in violence as a means to an end. He is a dedicated Miller but believes his peers are too gung-ho.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miller arts, while his father instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure.

Ideals: Pacifist. Flaws: Ugly, Insane. Bonds: Immigrant, Rich. Occupation: Miller

Voice: Scandinavian accent

Attributes [hide]

Solomon Kendall, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)15 (+2) 9 (-1)7 (-2)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 600 gp. Aquamarine (1200 gp). Star rose quartz (80 gp). Black pearl (1200 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Gunter Atterton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He typically wears green cloth garments or leather armor. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: He never swears and excessively uses polite adverbs when speaking. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Money/treasure; and doesn't want to be a mortician and was forced into it by his family

Ideals: Optimist. Flaws: Ugly. Bonds: Family, Religious, Rich. Occupation: Mortician

Voice: American accent

Attributes [hide]

Gunter Atterton, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Justin Brandon, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man has the majority of his body covered in plate. He has auburn hair. His ears are large.

Personality: He snorts whenever he laughs or is feeling confident. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult he joined a group advocating for an improvement in Human conditions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Flaws: Ugly, Racist. Bonds: Immigrant, Rich. Occupation: Cook

Voice: Irish accent

Attributes [hide]

Justin Brandon, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)8 (-1) 11 (+0)8 (-1)
Skills Acrobatics +3, Deception +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1200 sp.


Social Check DCs


Raymond Ridley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears blue leather gloves, a blue jacket, and tight pants. He has a long black beard with little hanging trinkets. His thin eyebrows rest above his beady gray eyes.

Personality: He will rave to anyone who will listen. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Raymond studied abroad. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hasn't been sleeping well lately.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Ugly, Insane, Antagonistic, Insomniac. Occupation: Glassblower

Voice: Sore throat, cough

Attributes [hide]

Raymond Ridley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)11 (+0) 10 (+0)14 (+2)
Skills Deception +4, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 13000 cp. A roughly beaten golden orb (180 gp). Large well-done wool tapestry (500 gp). A silver and pearl hairclip (50 gp).


Social Check DCs

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