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Advanced [show]


Cory Mori, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is physically well-built. His long blonde hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Sellsword they were divorced and he won custody of their son. He worked as a Banker, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Banker

Voice: Shortens vowels

Attributes [hide]

Cory Mori, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)14 (+2) 9 (-1)10 (+0)
Skills Performance +2, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Celestial, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 2600 sp.


Social Check DCs


Hunter Stanton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars. He has moderate length red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Flattery will make him almost putty in your hands.

History: Hunter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Athletic. Flaws: Antagonistic, Selfish. Bonds: Poor, Job. Occupation: Dyer

Voice: Forgets to breathe while speaking

Attributes [hide]

Hunter Stanton, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)16 (+3) 13 (+1)13 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common, Terran, Aquan, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 700 sp.


Social Check DCs


Trey Brixton, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is auburn and very short. This gray eyed northerner is not easily forgotten.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Professionalism. Bonds: Enemies, Poor, Family, Religious. Occupation: Gardener

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trey Brixton, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)10 (+0) 11 (+0)15 (+2)
Skills Athletics +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Trey Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of falchions on his belt, each one with a amethyst on the hilt. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is used to getting what he wants. In part because he is a meticulous planner.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. Recently he has begun working with bootleggers and crooks.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and further expansion of business

Ideals: Fighting, Professionalism, Gifted. Bonds: Attractive, Job, Criminal record. Occupation: Apothecary

Voice: Soft and mumbly

Attributes [hide]

Trey Ansley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 16 (+3)16 (+3)
Skills Animal Handling +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Randal Merton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears a worn and beaten armor. He has white hair. His eyes are likewise violet. His teeth are white and perfect.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A true patriot, Randal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He comes from a rich northern family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Military, Rich. Occupation: Apothecary

Voice: Speaks through clenched teeth

Attributes [hide]

Randal Merton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)13 (+1) 18 (+4)18 (+4)
Skills History +3, Performance +6
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Freshwater pearl (9 gp). 1 Masterwork Musical instrument. 1 Simple lock.


Social Check DCs

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