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NPC Generator

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Jocelyn Bradford, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he has a large black mantle and cape that has been intricately interwoven into his brown robe. His hair is auburn, silky, and of moderate length. His green eyes have a joyful gleam in them most of the time.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He feeds upon the attention of others.

History: Born in the west to a Weaver, Jocelyn learned a great deal about his mother's area of expertise. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to trick people and travel the world for free.

Motivation: To reunite with his absent mother; and further expansion of business

Flaws: Mundane. Bonds: Attractive, Job, Criminal record, Family. Occupation: Weaver

Voice: Relaxed voice

Attributes [hide]

Jocelyn Bradford, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)15 (+2) 12 (+1)12 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Sylvan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


John Mitchell, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a worn and beaten armor. His hair is auburn and curly. His brown eyes peer out from beneath his wide-brimmed tan hat.

Personality: John speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with finding treasure.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. John abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He got away from his former life and has fallen to alcoholism.

Motivation: To get a good night's sleep; and meet up once more with his childhood friend

Ideals: Impeccable, Artistic. Flaws: Addict, Insomniac. Bonds: Adventurer. Occupation: Assassin

Voice: Old thin voice

Attributes [hide]

John Mitchell, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)9 (-1) 9 (-1)14 (+2)
Skills Arcana +1, Athletics +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Hunter Thackeray, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a violet costume with the symbols of death on his torso. He wears his brown hair down. He has a dull look in his blue eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Animals are drawn to him, and he is able to talk to them.

History: A powerful necromancer made him what he is. After coming to the age of reason, Hunter took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: Regain custody of his son; and to reunite with his absent mother

Ideals: Gifted. Bonds: Guardian, Mentor, Rich, Family. Occupation: Priest

Voice: Thin and wheezing

Attributes [hide]

Hunter Thackeray, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)12 (+1) 9 (-1)13 (+1)
Skills Deception +3, Nature +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Peter Davenport, Male Human [Permalink]

Personal [hide]

Description: 5'10" and muscular, this northern man wears professional attire. He keeps his red hair in a flapper bob. He has a tattooed face.

Personality: While he acts the brute, he is far gentler than he would appear. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a Dilettante, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Fighting. Flaws: Forgetful. Bonds: Attractive, Poor. Occupation: Barkeep

Voice: Scandinavian accent

Attributes [hide]

Peter Davenport, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)16 (+3) 14 (+2)12 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal, Infernal, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Patrick Shirley, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a moderate pudge and is not very fit. His long auburn hair reaches down to his waist. His skin is flawless and his amber eyes scan people very quickly.

Personality: He acts crazy and hedonistic. He is a font of random trivia from the lore and stories he has discovered

History: Born to a Sculptor, his father struggled to pay the bills. Patrick liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His relatives are trying to arrange a marriage; and wants to have a good time and be beloved

Ideals: Logical. Flaws: Hedonist. Bonds: Attractive, Poor, Nature. Occupation: Mayor

Voice: Italian accent

Attributes [hide]

Patrick Shirley, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)12 (+1) 10 (+0)13 (+1)
Skills Medicine +2, Nature +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 100 gp.


Social Check DCs

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