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Advanced [show]


Roland Copeland, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a cross on it. His chestnut hair is smooth and relatively long. His eyes are likewise hazel.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He comes from a rich northern family. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Flaws: Antagonistic. Bonds: Attractive, In love, Rich, Adventurer. Occupation: Barber

Voice: Speaks with lips pursed

Attributes [hide]

Roland Copeland, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)13 (+1) 11 (+0)6 (-2)
Skills Persuasion +0, Stealth +5
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 900 sp.


Social Check DCs


Theodoric Jacobs, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears bulky pastel painted plate armor. His left leg appears badly burned and disfigured. His auburn hair is thinning but still full. His eyes are brown and he is always smoking a pipe.

Personality: He is witty, but his monotone delivery comes off as unnerving His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with his absent mother; and his religion dominates his actions

Ideals: Joker, Entrepeneur. Bonds: Family, Religious. Occupation: Bookbinder

Voice: Loud with bravado

Attributes [hide]

Theodoric Jacobs, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 10 (+0)18 (+4) 13 (+1)12 (+1)
Skills Arcana +6, Insight +3
Senses Passive Perception 11
Languages Common, Undercommon, Dwarven, Celestial, Aquan
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 300 gp.


Social Check DCs


Adelard Ainsley, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright white suits and hats. He carries with him a set of rapiers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He wears a small hat to hide his balding. He wears a mask on his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He pushes his goals aggressively. He is also a coward if confronted.

History: Adelard lived on a farm with his father, near the main road leading to a nearby town. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has since lost track of the people in his past.

Motivation: He is unsatisfied with his job; and he feels threatened by others

Ideals: Fighting. Flaws: Depressed, Fearful. Bonds: Family, Immigrant, Job. Occupation: Barkeep

Voice: Draws out vowels

Attributes [hide]

Adelard Ainsley, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)10 (+0) 8 (-1)10 (+0)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Gilbert Staurheim, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears baggy red pantaloons and a grey scarf. He has shaved his head bald. His eyes are likewise violet.

Personality: Overbrimming with self-confidence, Gilbert isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gilbert is combative with any and all who dare try his patience in the slightest.

History: When he was but 6 years old his parents immigrated from the north. His first spouse was a Guard, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.

Motivation: Find a way to reverse the transformation of his brother; and to reunite with his absent mother

Ideals: Impeccable, Justice. Bonds: Attractive, Immigrant, Family. Occupation: Knight

Voice: pre-pubescent

Attributes [hide]

Gilbert Staurheim, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)9 (-1) 11 (+0)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 70 pp.


Social Check DCs


Godfrey Spaulding, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Barrister does. He keeps his long red hair kept up in a rat tail. His green eyes have a joyful gleam in them most of the time.

Personality: He will rave to anyone who will listen. He has a minor phobia of water and hates getting wet.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now owns his own business.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Artistic. Flaws: Insane, Fearful, Racist. Bonds: Job. Occupation: Barrister

Voice: Mumbles to self between sentences

Attributes [hide]

Godfrey Spaulding, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)10 (+0) 9 (-1)4 (-3)
Skills Insight +1, Intimidation -1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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