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NPC Generator

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Advanced [show]


Heward Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of luck around his neck, and a warhammer on his belt. He has moderate length brown hair. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He always tries to repair and not replace. It was this mentality that drove him into the Shepherd business.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age his mother died while driving off some drow. His father being the stubborn sort decided to stay and helped train him in warhammer use. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things.

Ideals: Fighting, Persistence. Flaws: Ugly, Mundane. Bonds: Enemies. Occupation: Shepherd

Voice: Pronounces difficult words wrong

Attributes [hide]

Heward Wedgwood, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)13 (+1) 14 (+2)18 (+4)
Skills Perception +4, Performance +6
Senses Passive Perception 16
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Charles Law, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is able to make almost anything out of random pieces of junk.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Body Guard, but he was a colossal failure. He became a Scribe soon after.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Insomniac, Disease. Bonds: Poor, Job. Occupation: Scribe

Voice: Jamaican accent

Attributes [hide]

Charles Law, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)13 (+1) 9 (-1)10 (+0) 14 (+2)13 (+1)
Skills Deception +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Obsidian (9 gp). Onyx (40 gp). Black star sapphire (500 gp).


Social Check DCs


Drogo Birkenhead, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a white shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He wears his auburn hair up. He has violet eyes and a white hat with a pastel feather.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Animals are drawn to him, and he is able to talk to them.

History: When he was but 7 years old his parents immigrated from the north. Cursed with unlife at a very young age, Drogo has worked very hard to control his curse. He inherited the family business which he has now maintained for 6 years.

Motivation: Wants to open a new tavern; and an old rival family wants him found

Ideals: Gifted. Flaws: Disease. Bonds: Job, Immigrant, Family. Occupation: Carpenter

Voice: pre-pubescent

Attributes [hide]

Drogo Birkenhead, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)14 (+2) 10 (+0)14 (+2)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Bernard Van Es, Male Human [Permalink]

Personal [hide]

Description: An older man who wears tight fitting clothing which further accentuates his frame, he is not a threatening figure. He keeps his red hair in a pixie cut. He is very pretty but has cold, dead eyes.

Personality: He is irascible and easily irritated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was raised in a white middle class family as the only child. Bernard was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Gardener. After a long history of fighting, Bernard and his spouse have recently divorced.

Motivation: He is content.

Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Attractive, Immigrant. Occupation: Gardener

Voice: Dutch accent

Attributes [hide]

Bernard Van Es, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)18 (+4) 12 (+1)16 (+3)
Skills Animal Handling +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnoll, Giant, Dwarven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp. Pink pearl (120 gp).


Social Check DCs


Odo Lindsey, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is generally shirtless and showing off his tattooed chest. He keeps his white hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is afraid of women and trembles around them

History: When he was but 6 years old his parents immigrated from the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Flaws: Emotional, Shy. Bonds: Immigrant, Job, Adventurer. Occupation: Bounty Hunter

Voice: Low and grunting

Attributes [hide]

Odo Lindsey, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)9 (-1) 9 (-1)14 (+2)
Skills Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Pink pearl (90 gp). Emerald (400 gp). Citrine (40 gp).


Social Check DCs

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