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Advanced [show]


Percival Royal, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears skinny pants and wears a blue and yellow robe with the hood down. His golden hair is cut jaggedly and amateurishly. This hazel eyed northerner is not easily forgotten.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He receives visions of the future at random moments

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Percival took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.

Motivation: Regain custody of his son; and wants to open a new tavern

Ideals: Impeccable, Gifted. Bonds: Job, Family. Occupation: Spice Merchant

Voice: Excited and jittery

Attributes [hide]

Percival Royal, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)9 (-1) 16 (+3)13 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 4000 cp.


Social Check DCs


Henry Lester, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has wavy blonde hair. His eyes are likewise blue.

Personality: He is happy with his job as a Interpreter. He turns his eye from what people do, preferring to live and let live. He is harsh and unforgiving.

History: His mother raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Job, Nature. Occupation: Interpreter

Voice: Sleepy voice

Attributes [hide]

Henry Lester, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)10 (+0) 18 (+4)13 (+1)
Skills Arcana +2, History +2
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Everard Stansfield, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is physically well-built. His moppish chestnut hair is in a traditional bowl cut. He wears round tiny glasses practically rammed into his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Everard never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He's in love; and he wants to get laid

Ideals: Entrepeneur. Bonds: Job, Immigrant, In love, Has a crush. Occupation: Bowyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Everard Stansfield, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)16 (+3) 12 (+1)11 (+0)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 11
Languages Common, Abyssal, Dwarven, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 4000 cp.


Social Check DCs


Charles Churchill, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair is braided into rings. His fierce gray eyes like to dwell on things.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Charles grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Emotional. Bonds: Immigrant, Adventurer. Occupation: Soapmaker

Voice: Speaks in third person

Attributes [hide]

Charles Churchill, Male Human Fighter 3
Medium (6'6") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)7 (-2) 13 (+1)11 (+0)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp. 1 Hourglass. 1 Crowbar. 1 Silk rope.


Social Check DCs


Clerebold Marlee, Male Human [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is muscular with a powerful set of arms. His golden hair, when down, is lengthy. His eyes are likewise gray.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a criminal king-pin and mafia family At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is terrified, and will act out of fear; and he has comitted a past crime that haunts him to this day

Ideals: Entrepeneur. Flaws: Shy, Fearful. Bonds: Rich, Criminal record. Occupation: Sailor

Voice: Irish accent

Attributes [hide]

Clerebold Marlee, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 10 (+0)16 (+3) 15 (+2)12 (+1)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Dwarven, Undercommon, Terran
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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