Frederick Bristol, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears a simple black robe with grey stripes complete with hood. Beneath his clothing is a huge mess of scar tissue. His long golden hair is drawn into a two foot long braid. His hazel eyes dart from person to person.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Frederick lived on a farm with his father, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been a successful dealer in antiques buying low and selling high.
Motivation: Sabotage a competitor; and an old rival family wants him found
Ideals: Joker, Entrepeneur. Bonds: Slave, Family, Job. Occupation: Mercenary
Voice: Jamaican accent
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 10 pp. 1 Banded mail. 1 Half-Plate. 1 Darkwood Shield. 1 Breastplate.
Hugh Kensley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair is cut jaggedly and amateurishly. He has gray eyes and a yellow hat with a pastel feather.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Mortician, but he was a colossal failure. He has achieved small success as a Stableman.
Motivation: He'd like to take his coworkers down a peg; and he wants to get laid
Flaws: Sensitive. Bonds: Adventurer, Rich, Job, Has a crush. Occupation: Stableman
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 12 (+1) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Don Hayley, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Carter. He carries a battered morningstar and tarnished mace as well. His blonde hair is singed and shortened. His violet eyes dart from person to person.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He enjoys reading and quiet.
History: Born in the north to a Carter, Don learned a great deal about his father's area of expertise. He dropped out of school to support his sick father, and resented it. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To reunite with his absent father; and sabotage a competitor
Ideals: Fighting, Logical. Flaws: Ugly, Selfish. Bonds: Job, Family. Occupation: Carter
Voice: Boston accent
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: Just what you see.
Solomon Hornsby, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair is lengthy and is close to two feet long. His eyes are a pleasant blue.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is harsh and unforgiving.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Money/treasure; and he's repulsed by the pc
Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Military, Immigrant. Occupation: Bounty Hunter
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4
Possessions: 600 gp. Brown-green garnet (150 gp). Sard (80 gp). Black opal (1100 gp). Rock crystal (80 gp). 1 Minor magic item.
Wymar Altham, Male Human [Permalink]
Personal [hide]
Description: This man wears baggy black pantaloons and a brown scarf. He has a penchant for wearing a ring with an oversized topaz on his left hand. His hair is auburn and curly. His gray eyes are slightly larger than normal.
Personality: Always inclined to offer people food he seems plenty friendly. He plays an instrument quite well.
History: Wymar was born in the south. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has money and likes to spend it; and retire the richest man in the south
Ideals: Philantrophist, Artistic, Persistence, Entrepeneur. Bonds: Rich. Occupation: Sage
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'2") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 41000 sp. Sard (30 gp). Jet (70 gp). 1 Minor magic item.
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