Trym Wellington, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He has a small bristly mustache and wavy golden hair. His eyes are violet.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. As long as the job gets done he does not care how it got done.
History: Trym was raised in a hard working conservative environment. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He struck the Carter job and began his own company from there.
Motivation: He has a rivalry with the Church that dominates his actions; and an old rival family wants him found
Ideals: Passionate, Professionalism. Bonds: Poor, Job, Religious, Family. Occupation: Carter
Voice: Sensual and smooth
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 10000 cp. Peridot (80 gp).
Robert Stapleton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears suspenders and brown workpants. His shirt is red, and he wears a heavy brown leather apron most of the time. His hair is auburn and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is business-like. He takes instructions and follows them to the letter. He is harsh and unforgiving.
History: Born in the west to a Bookbinder, Robert learned a great deal about his mother's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up work as a Bookbinder and fed both sides of the war false information with the goal of increasing casualties.
Motivation: To be a Soapmaker again; and to get a good night's sleep
Ideals: Professionalism. Flaws: Insomniac, Antagonistic, PTSD. Bonds: Job. Occupation: Bookbinder
Voice: Soothing and warm
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp. Hematite (9 gp).
Anthony Hadlee, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a hunchback. He has wavy chestnut hair. His eyes are brown.
Personality: Prone to second guessing himself, he comes off as nervous. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: He was born in the north, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He tends to his Navigator job now, and dutifully fulfills any obligations he has.
Motivation: An old rival family wants him found; and many gnolls want him driven away
Flaws: Ugly, Shy. Bonds: Enemies, Immigrant, Job, Family. Occupation: Navigator
Voice: High pitched and raspy
Attributes [hide]
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 15 (+2) | 9 (-1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: Smoky quartz (50 gp). Alexandrite (400 gp).
John Atherton, Male Human [Permalink]
Personal [hide]
Description: This man is wearing colorful clothing, dressed as a Junk Dealer, and sports empty pouches on his belt. His red hair, when down, is lengthy. He wears a mask on his face.
Personality: He is mildly Human supremacist, though he does not identify as such. Animals are drawn to him, and he is able to talk to them.
History: Born in the south to a Junk Dealer, John learned a great deal about his father's area of expertise. Brilliant and gifted he never wanted to apply himself. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Expand his business; and he has a crush on the local priest
Ideals: Gifted. Flaws: Racist. Bonds: Job, Has a crush. Occupation: Junk Dealer
Voice: Can't modulate volume
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 18 (+4) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: Brass mug with jade inlays (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Gold and topaz bottle stopper cork (500 gp).
Theobald Asheton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is red and curly. He wears a mask on his face.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in the north, but his parents moved at a very young age to the east. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion
Ideals: Justice. Flaws: Ugly, Racist. Bonds: Immigrant, Adventurer. Occupation: Mortician
Voice: Mousy voice
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Celestial, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Breastplate.
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