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NPC Generator

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Advanced [show]


John Ryland, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His right leg appears badly burned and disfigured. His white hair is slicked back into a classic pompadour. He has blue eyes.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He made a point of taking high paying jobs and getting most of it up front. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants revenge against illithids; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur. Bonds: Enemies, Slave, Adventurer. Occupation: Barkeep

Voice: Complex vocabulary, royal

Attributes [hide]

John Ryland, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)12 (+1) 9 (-1)15 (+2)
Skills Animal Handling +1, Stealth +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Golden pearl (160 gp). Amethyst (160 gp). Onyx (30 gp).


Social Check DCs


Trym Barlow, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He typically wears a sleeveless long coat of deep tan leather and dull pastel iron scale mail. He has a small bristly mustache and wavy blonde hair. His eyes are hazel and catlike.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. A true patriot, Trym would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He is a Succubi in disguise. Trym abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted from career to career and currently works as a Dilettante.

Motivation: Further expansion of business; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Artistic. Bonds: Military, Adventurer, Job. Occupation: Dilettante

Voice: Scandinavian accent

Attributes [hide]

Trym Barlow, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)11 (+0) 15 (+2)18 (+4)
Skills Nature +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 12000 cp.


Social Check DCs


Don Anderton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is dressed in a clean green cloak covering his clean studded leather. He wears his hair in dreadlocks. His green eyes are passionate and lively.

Personality: He has always had a great fascination with Human culture. He is harsh and unforgiving.

History: Don was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He struck the Cook job and began his own company from there.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Flaws: Racist, Antagonistic. Bonds: Poor, Adventurer, Job. Occupation: Cook

Voice: Dutch accent

Attributes [hide]

Don Anderton, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)17 (+3) 13 (+1)6 (-2)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Auran, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 15000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Raymond Dudley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is wearing a long, grey cloak. He is tall, broad shouldered and powerfully built. His silver hair and beard is wavy and long. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not believe in violence as a means to an end. He is a dedicated Locksmith but believes his peers are too gung-ho.

History: He was born a particularly ugly child, much to the horror of his parents. While studying, he fell in love. They married and had a son. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and he is currently in port desperately looking for someone to get him out

Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: In love, Job, Slave. Occupation: Locksmith

Voice: High pitched and raspy

Attributes [hide]

Raymond Dudley, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 20 pp.


Social Check DCs


Raymond Garfield, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean pastel cloak covering his clean studded leather. He is physically well-built. He has a small bristly mustache and wavy auburn hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He always tries to repair and not replace. It was this mentality that drove him into the Actor business.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was taken from his home at a very young age. Days after completing his studies, news broke out that his hometown was attacked by goblins. Raymond was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Enemies, Slave. Occupation: Actor

Voice: Breathy voice

Attributes [hide]

Raymond Garfield, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)18 (+4) 14 (+2)14 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Giant, Abyssal, Infernal, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2100 sp. Malachite (16 gp). Chalcedony (60 gp). Pink pearl (90 gp).


Social Check DCs

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