Odo Kinsley, Male Human [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a cross on it. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has achieved small success as a Actor.
Motivation: He has passion for adventuring and risk; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Job. Occupation: Actor
Voice: Low and grunting
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 8 Acid flasks. 1 Everburning torch. 3 Smokesticks. 2 Holy water.
Ralf Shelly, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, but even with his fine clothing he looks run-down. His chestnut hair, when down, is lengthy. His eyes are amber and catlike.
Personality: He has always had a great fascination with Human culture. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born a particularly ugly child, much to the horror of his parents. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and a strong sense of loyalty to human people
Ideals: Athletic. Flaws: Racist, Impulsive, Ugly. Bonds: Slave. Occupation: Engraver
Voice: Russian accent
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp. Zircon (20 gp).
Dean Elton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears a robe, a symbol of the sun god around his neck, and a bastard sword on his belt. He wears his silver hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is lazy and tries to find solutions quickly.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was very strict, and drilled into him lessons on being the perfect gentleman. He inherited the family business which he has now maintained for 15 years.
Motivation: He is unsatisfied with his job; and to be a servant again
Ideals: Fighting, Impeccable. Flaws: Lazy. Bonds: Slave, Job. Occupation: Interpreter
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Draconic
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +4
Possessions: 40000 sp. 1 Masterwork Heavy wooden shield. 1 Half-Plate. 1 Half-Plate.
Thomas Willoughby, Male Human [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he is typically in his Ruler uniform. He has no hair. He is baby faced.
Personality: He will rave to anyone who will listen. He is frequently practicing swordplay.
History: Thomas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His childhood dream was to be a Masseuse, but he was a colossal failure. He struck the Ruler job and began his own company from there.
Motivation: Expand his business.
Flaws: Ugly, Insane. Bonds: Job, Military, Poor. Occupation: Ruler
Voice: Scratchy, weak
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 16 (+3) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Orc, Celestial
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
Possessions: 400 gp. 1 Banded mail.
Shane Hallewell, Male Human [Permalink]
Personal [hide]
Description: He wears bulky brown painted plate armor, and carries shields. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. He has brown eyes.
Personality: Calm and collected, he is a well trained Carter. Shane enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: From birth he was tutored by a cruel and relentless mentor. Cursed with lycanthropy at a very young age, Shane has worked very hard to control his curse. He became a Carter soon after.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Flaws: Hedonist, Disease. Bonds: Job, Mentor. Occupation: Carter
Voice: Indian accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
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