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NPC Generator

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Advanced [show]


Gomory Pickering, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear brown pants and tee shirts. His hair is greying and his face has many wrinkles. His eyes are likewise brown.

Personality: He is irascible and easily irritated. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gomory is combative with any and all who dare try his patience in the slightest.

History: Gomory was raised in a hard working conservative environment. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Shoemaker for hire.

Motivation: Sabotage a competitor; and to be a jeweler again

Ideals: Justice. Flaws: Antagonistic, Fearful. Bonds: Job, Rich. Occupation: Shoemaker

Voice: Relaxed voice

Attributes [hide]

Gomory Pickering, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 9 (-1)11 (+0) 10 (+0)14 (+2)
Skills Persuasion +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple -1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Theodoric Snowdon, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is auburn and curly. He has gray eyes and a yellow hat with a white feather.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a very good compulsive liar and kleptomaniac.

History: He was always a brilliant, if unscrupulous mind. A gifted student he started as a Server, but he got bored and became a Dyer. He tends to his Dyer job now, and dutifully fulfills any obligations he has.

Motivation: A rival would like him out of the picture; and to share knowledge with the world

Ideals: Logical. Flaws: Insane. Bonds: Poor, Job, Criminal record. Occupation: Dyer

Voice: High pitched and raspy

Attributes [hide]

Theodoric Snowdon, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)13 (+1) 13 (+1)9 (-1)
Skills Athletics +5, Deception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. A pair of silk slippers encrusted with tiny pearls. (60 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (900 gp).


Social Check DCs


Shane Northcott, Male Human [Permalink]

Personal [hide]

Description: This malnourished man likes to wear blue tank tops with green pants. He is bald on top and has large black tufts of hair around his ears. His eyes are gray and he is always smoking a pipe.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He also is a firm believer in the manly ideal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to prove his worth to the world

Flaws: Ugly, Terse, Impulsive, Disease. Bonds: Poor. Occupation: Hunter

Voice: Switch between two voices

Attributes [hide]

Shane Northcott, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)7 (-2) 7 (-2)16 (+3)
Skills Persuasion +5, Religion +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 2400 sp.


Social Check DCs


Patrick Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He carries a battered trident and tarnished hand crossbow as well. He has done his best to style his golden hair to look like a famous performer. His eyes are violet and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is lazy and tries to find solutions quickly.

History: The child of eastern immigrants he idolized his father. Patrick was born on a far eastern plains where he grew up under the tutelage of his father, an expert Mercenary. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Fighting. Flaws: Shy, Lazy. Bonds: Attractive, Immigrant. Occupation: Mercenary

Voice: Pirate accent

Attributes [hide]

Patrick Lindsay, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)15 (+2) 13 (+1)14 (+2)
Skills Acrobatics +4, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3

Possessions: Deep blue spinel (200 gp). Tiger eye turquoise (10 gp). Golden yellow topaz (200 gp). Zircon (80 gp). 1 Minor magic item.


Social Check DCs


Dustin Denholm, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears rags and sports a simple walking cane. His hair is auburn and very short. His blue eyes dart from person to person.

Personality: Calm and collected, he is a well trained Mortician. Dustin is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His mother raised him in a mountain cabin. He was taken from his home at a very young age. He has achieved small success as a Mortician.

Motivation: Wants to open a new tavern; and doesn't want to be a mortician and was forced into it by his family

Bonds: Poor, Immigrant, Job, Family, Nature, Slave. Occupation: Mortician

Voice: Speaks with a cold

Attributes [hide]

Dustin Denholm, Male Human Fighter 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 8 (-1)8 (-1) 15 (+2)10 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 8000 cp. Deep green spinel (80 gp). Black opal (1100 gp). Obsidian (7 gp). 1 Minor magic item.


Social Check DCs

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