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NPC Generator

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Advanced [show]


Trey Tenley, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He wears a colorful flower in his black hair. He wears a mask on his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He enjoys reading and quiet.

History: He was raised in a desert tribe. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Balancing his hectic life and new Roofer responsibilities is difficult.

Ideals: Logical, Gifted. Bonds: Attractive, Job, Nature. Occupation: Roofer

Voice: Thin and wheezing

Attributes [hide]

Trey Tenley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)10 (+0) 13 (+1)15 (+2)
Skills Persuasion +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Raymond Barclay, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing colorful clothing, dressed as a Barkeep. His hair is short and blonde. He wears a mask on his face.

Personality: He has a massive crush on the younger sibling of the Barkeep who has hired him part-time. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better world.

Motivation: Many goblins want him driven away; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Attractive, Has a crush, Religious, Adventurer, Enemies. Occupation: Barkeep

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Raymond Barclay, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)6 (-2) 13 (+1)16 (+3)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Peridot (80 gp). Brown-green garnet (40 gp).


Social Check DCs


Theobald Walcott, Male Human [Permalink]

Personal [hide]

Description: This man wears suspenders and yellow workpants. His shirt is black, and he wears a heavy yellow leather apron most of the time. He has a penchant for wearing a ring with an oversized jet on his right hand. He has red hair. He wears large thick round spectacles.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is lazy, self-centered, vain, and jealous.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Optimist, Logical. Flaws: Selfish, Insane. Bonds: Rich. Occupation: Carpenter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Theobald Walcott, Male Human Fighter 4
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)14 (+2) 16 (+3)7 (-2)
Skills Arcana +4, Insight +5
Senses Passive Perception 13
Languages Common, Druidic, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Dustin Brent, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'10" and wears a pastel shirt with thin brown vertical stripes and grey pants. His left leg appears badly burned and disfigured. His black hair is heavily combed to the left. His face is covered beneath a completely black helmet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Fortune-teller, but he got bored and became a Brewer. He's also a talented Fortune-teller, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and many dire rats want him driven away

Bonds: Job, Enemies, Slave. Occupation: Brewer

Voice: Loud with bravado

Attributes [hide]

Dustin Brent, Male Human Fighter 3
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 15 (+2)9 (-1)
Skills Deception +1, Stealth +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp. Carnelian (60 gp). Deep green spinel (80 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wymar Ramsay, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is well dressed, but even with his fine clothing he looks run-down. His moppish white hair is in a traditional bowl cut. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Further he is a bit of a stoner and is frequently out of it.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Wymar took refuge in the ruined castle and found the beat up warhammer and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: He's repulsed by the PC; and he has decided he is irredeemable

Ideals: Justice. Flaws: Addict, Antagonistic. Bonds: Attractive, Nature. Occupation: Hunter

Voice: Mousy voice

Attributes [hide]

Wymar Ramsay, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)16 (+3) 11 (+0)15 (+2)
Skills Sleight of Hand +3, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Auran, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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