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Advanced [show]


Drogo Easton, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this eastern man wears tight fighting clothing, which leaves very little to the imagination. He has a chestnut handlebar mustache and slicked back chestnut hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Drogo was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Fighting, Athletic. Flaws: Impulsive. Bonds: Attractive, Job. Occupation: Masseuse

Voice: Rhymes sentences (sorry)

Attributes [hide]

Drogo Easton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 7 (-2)9 (-1) 6 (-2)8 (-1)
Skills Arcana +1, Persuasion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Randal Radcliffe, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tight fitting clothing which further accentuates his frame. He has a very tight haircut. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Performer for the past few years.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his son

Flaws: Antagonistic, Forgetful. Bonds: Attractive, Military, Job, Family. Occupation: Performer

Voice: Gruff and masculine

Attributes [hide]

Randal Radcliffe, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)15 (+2) 14 (+2)16 (+3)
Skills Insight +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Terran, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Dean Browning, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. He keeps his blonde hair in a flapper bob. He wears large thick round spectacles.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is skeptical of what others tell him and is slow to trust.

History: His mother raised him in a mountain cabin. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His religion dominates his actions; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Shy. Bonds: Nature, Adventurer, Religious. Occupation: Slave Trader

Voice: Dark and ominous

Attributes [hide]

Dean Browning, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)17 (+3) 9 (-1)13 (+1)
Skills Athletics +4, Insight +1
Senses Passive Perception 9
Languages Common, Giant, Aquan, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Aldous Wellington, Male Human [Permalink]

Personal [hide]

Description: He sports green clothing, slightly heavier than average wear. His feathered hat is riddled with cuts and holes. His green unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born a particularly ugly child, much to the horror of his parents. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During his travels, Aldous and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Aldous discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Aldous fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Flaws: Ugly, Disease, Addict. Bonds: Has a crush, Adventurer. Occupation: Mortician

Voice: Italian accent

Attributes [hide]

Aldous Wellington, Male Human Fighter 4
Medium (6'3") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 11 (+0)15 (+2) 14 (+2)9 (-1)
Skills Investigation +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Miles Elton, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely white suit with tan socks and a vest with buckled shoes. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Soapmaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and many illithids want him driven away

Ideals: Philantrophist, Joker. Flaws: Antagonistic. Bonds: Poor. Occupation: Soapmaker

Voice: Low and grunting

Attributes [hide]

Miles Elton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)7 (-2) 8 (-1)12 (+1)
Skills Acrobatics +3, Nature +0
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 13000 cp.


Social Check DCs

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