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Advanced [show]


Kody Stanford, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He has the majority of his body covered in plate. He has a hunchback. His blonde hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After months of barely getting by, Kody managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly. Bonds: Criminal record, Adventurer, Rich. Occupation: Shoemaker

Voice: Old thin voice

Attributes [hide]

Kody Stanford, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)12 (+1) 10 (+0)16 (+3)
Skills Performance +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Hourglass. 1 Average lock. 1 Masterwork manacles.


Social Check DCs


Trey Roscoe, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears tattered old clothes. His auburn hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: His tongue was cut out and he uses sign language. Animals are drawn to him, and he is able to talk to them.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Marry his sister to traveling adventurers.

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Military. Occupation: Sellsword

Voice: Italian accent

Attributes [hide]

Trey Roscoe, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)13 (+1) 13 (+1)12 (+1)
Skills Athletics +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Odo Watson, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy golden hair. His brown eyes are slightly larger than normal.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is lazy, self-centered, vain, and jealous.

History: Born to a Marshal, his father struggled to pay the bills. Through the years after Odo was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Odo's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Selfish. Bonds: Poor, Attractive. Occupation: Blacksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Odo Watson, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)10 (+0) 13 (+1)13 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 800 sp. 4 Tanglefoot bags. 4 Antitoxin. 8 Acid flasks.


Social Check DCs


Aldous Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, brown, dusty cloak. His tied-back hair is auburn. His eyes are violet.

Personality: His tongue was cut out and he uses sign language. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is greedy; and sabotage a competitor

Flaws: Disease, Shy, Secretive. Bonds: Rich, Job. Occupation: Baker

Voice: Old Prospector

Attributes [hide]

Aldous Ainsworth, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)7 (-2) 13 (+1)12 (+1)
Skills Insight +3, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1300 sp. Lapis lazuli (10 gp).


Social Check DCs


Gerard Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His chestnut hair is heavily combed to the left. His eyes are likewise amber.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Gerard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Laborer arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. Days after completing his studies, news broke out that his hometown was attacked by giants. Gerard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He feels kind of lost in life; and he wants revenge against giants

Flaws: Hedonist, Depressed. Bonds: Attractive, Rich, Enemies. Occupation: Laborer

Voice: French accent

Attributes [hide]

Gerard Tewksbury, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 18 (+4)4 (-3)
Skills History +2
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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