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NPC Generator

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Advanced [show]


Drogo Washington, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man sports tan clothing, slightly heavier than average wear and is in decent physical shape. He has styled his red hair well, parting it to the left. His eyes are a pleasant gray.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mercenary arts, while his father instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now mingles about in high society.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Disciplined. Flaws: Fearful, Racist. Bonds: Rich, Adventurer. Occupation: Mercenary

Voice: Tuts and clicks tongue

Attributes [hide]

Drogo Washington, Male Human Fighter 4
Medium (6'3") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)9 (-1) 12 (+1)17 (+3)
Skills Animal Handling +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 26000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Clerebold Whitby, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears skinny pants and wears a blue and black robe with the hood down. His auburn hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: A deeply religious man he believes everything happens for a reason. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a necromancer, Clerebold was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly. Bonds: Religious, Adventurer, Mentor. Occupation: Stableman

Voice: Stutters

Attributes [hide]

Clerebold Whitby, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)10 (+0) 10 (+0)12 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. Blue quartz (16 gp).


Social Check DCs


Ralf Davenport, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a weathered and beat up set of banded mail beneath an oversized green coat, he is not a threatening figure. He is bald on top and has large brown tufts of hair around his ears. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a poor family in the city he treasured whatever gifts he got. Ralf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor. Occupation: Jeweler

Voice: Rolls R's

Attributes [hide]

Ralf Davenport, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 18 (+4)11 (+0) 11 (+0)15 (+2)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Theodoric Hayes, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears rags and sports a simple walking cane. His hair is blonde and very short. His blue eyes dart from person to person.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Theodoric was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His necromantic abilities were realized during a raid on his village. He was always very intelligent and has formed a secret society of specialists.

Motivation: He's attracted to the PC; and he has a crush on the local barber

Ideals: Gifted. Flaws: Sensitive, Secretive. Bonds: Poor, Has a crush. Occupation: Armorer

Voice: Hollow voice

Attributes [hide]

Theodoric Hayes, Male Human Fighter 4
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)16 (+3) 8 (-1)11 (+0)
Skills Animal Handling +1, Intimidation +2
Senses Passive Perception 9
Languages Common, Terran, Ignan, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Bertram Asheton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he very much looks the part of a Laborer. His red hair is still thick. His eyes are brown and beady.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an apprentice working in his father's forge. He tends to his Laborer job now, and dutifully fulfills any obligations he has.

Motivation: To get a good night's sleep.

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Job, Poor. Occupation: Laborer

Voice: Dark and ominous

Attributes [hide]

Bertram Asheton, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)11 (+0) 13 (+1)12 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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