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NPC Generator

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Advanced [show]


Dean Altham, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in an above average manner and is in decent physical shape. He wears his hair in dreadlocks. He has a dull look in his brown eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He would rather hide behind his crafts than deal with other people.

History: He was raised in a plains tribe. His father took him hunting and taught him how to get in the mind of other creatures. He has never given up on his dancing dream.

Motivation: He's attracted to the PC.

Ideals: Philantrophist, Artistic. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Shepherd

Voice: Speaks with a cold

Attributes [hide]

Dean Altham, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)8 (-1) 14 (+2)14 (+2)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gomory Morton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man is typically in his Priest uniform. His hair is always cut to a buzz. His eyes, though not visible through his cowl, are hazel.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is harsh and unforgiving.

History: Born to a pair of adventurers, Gomory grew up listening to his father's many stories. There was a wharf not far from home where he often wandered off to fish. After a long history of fighting, Gomory and his spouse have recently divorced.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against dire rats

Flaws: Antagonistic. Bonds: Job, Adventurer, Nature, Enemies. Occupation: Priest

Voice: Squeaky

Attributes [hide]

Gomory Morton, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)11 (+0) 13 (+1)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. Deep green spinel (120 gp). Freshwater pearl (10 gp). Jade (120 gp). Rock crystal (20 gp).


Social Check DCs


Anselm Bristol, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears blue leather gloves, a blue jacket, and tight pants. His blonde hair is long and unkept. His blue eyes lackadaisically let the world flow into them.

Personality: He is irascible and easily irritated. He also has developed a complete distrust of the Body Guard profession.

History: He was born blind and as such lacked many opportunities for work. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Antagonistic, Disease, Depressed. Bonds: Job. Occupation: Glassblower

Voice: Thin and wheezing

Attributes [hide]

Anselm Bristol, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)12 (+1) 14 (+2)15 (+2)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Red spinel (140 gp). Golden pearl (140 gp).


Social Check DCs


Chad Wade, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a worn and beaten armor. His chestnut hair and beard is wavy and long. His blue eyes are passionate and lively.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is harsh and unforgiving.

History: He was born to a criminal king-pin and mafia family Chad was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Chad decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has dedicated himself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark; and to prove his worth to the world

Ideals: Artistic. Flaws: Antagonistic, Impulsive. Bonds: Criminal record, Adventurer. Occupation: Tanner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Chad Wade, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)11 (+0) 12 (+1)18 (+4)
Skills Persuasion +6, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Thomas Cooper, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes have a joyful gleam in them most of the time.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Thomas was born the youngest of three triplets. After coming to the age of reason, Thomas took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying brother.

Motivation: Regain custody of his son; and an old rival family wants him found

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Mentor, Family. Occupation: Stableman

Voice: Dark and ominous

Attributes [hide]

Thomas Cooper, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)16 (+3) 10 (+0)15 (+2)
Skills Acrobatics +4, Religion +5
Senses Passive Perception 10
Languages Common, Undercommon, Orc, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +5

Possessions: 400 gp.


Social Check DCs

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