Godfrey Astley, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is drawn into a tight pony tail with a skull scrunchie. His brown eyes dart from person to person.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was raised in a white middle class family as the only child. Through the years after Godfrey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Godfrey's mother didn't care for him much, and the feeling was mutual. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Godfrey fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Joker. Flaws: Antagonistic, Mundane. Occupation: Server
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 40 pp.
Cory Beckwith, Male Human [Permalink]
Personal [hide]
Description: He wears a violet coat over a grey low-cut shirt, and a feathered hat upon his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a small bristly mustache and wavy white hair. His blue eyes are slightly larger than normal.
Personality: Cory is depressed about a lot of things. He tends to be a nihilist. He is a great chef.
History: Gifted from a young age, Cory studied abroad. After coming to the age of reason, Cory took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying brother.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Gifted, Logical. Flaws: Depressed. Bonds: Attractive. Occupation: Healer
Voice: Stutters
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 6 (-2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +3
Possessions: Just what you see.
Everard Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He wears professional attire, and his gloved hand is found clutching a crossbow. He has a long red beard with little hanging trinkets. His eyes are a pleasant blue.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Everard is combative with any and all who dare try his patience in the slightest.
History: He was born on a small isolated farm. He has had some formal poetry training, and achieved minor success. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Human compassion; and retire the richest man in the east
Ideals: Justice, Artistic. Flaws: Selfish. Bonds: Attractive, Nature. Occupation: Bricklayer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 300 gp.
Guy Beitz, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a green shirt with thin brown vertical stripes and tan pants. His auburn hair has been sun bleached extensively. This amber eyed southerner is not easily forgotten.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is able to make almost anything out of random pieces of junk.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He helped his father out around the business and became quite the natural. He's also a talented Shepherd, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Banker
Voice: Smooth and feminine
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +4
Possessions: 13000 sp. Jet (110 gp). 1 Minor magic item.
Trey Appleton, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has moderate length red hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. As long as the job gets done he does not care how it got done.
History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure.
Ideals: Professionalism, Gifted. Flaws: Disease. Bonds: Rich, Attractive. Occupation: Locksmith
Voice: Draws out vowels
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 17 (+3) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Gold and topaz bottle stopper cork (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp).
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