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Advanced [show]


Adelard Hampton, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He has styled his red hair well, parting it to the right. His hazel eyes are slightly larger than normal.

Personality: He is extraordinarily eccentric. He plays an instrument quite well.

History: The child of western immigrants he idolized his mother. He moved from fad to fad and when he turned 15 he discovered writing. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Insane, Fearful. Bonds: Immigrant, Nature. Occupation: Apothecary

Voice: Nasally tone

Attributes [hide]

Adelard Hampton, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)17 (+3) 11 (+0)11 (+0)
Skills Athletics +1, Stealth +3
Senses Passive Perception 10
Languages Common, Sylvan, Abyssal, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 40000 sp. 1 Spyglass.


Social Check DCs


Trey Easton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is dressed in earthy colors with a grey and tan handkerchief worn on his left side. He keeps his auburn hair in a pixie cut. He has several tiny topaz earrings on each ear.

Personality: A skeptical and narcissistic man, Trey's first love is himself. His second love is also himself. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Trey was born with his mother's beautiful face. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Rich, Religious, Adventurer. Occupation: Tanner

Voice: American accent

Attributes [hide]

Trey Easton, Male Human Fighter 4
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)11 (+0) 14 (+2)14 (+2)
Skills Animal Handling +4, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 13000 cp. Chrysoprase (30 gp). Black pearl (900 gp). 1 Minor magic item.


Social Check DCs


Bertram Stanton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He has a large yellow mantle and cape that has been intricately interwoven into his black robe. He has a hunchback. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Abrasive and pushy, he has a hard time making friends. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: The child of a Bellfounder, who enjoyed hunting, Bertram was taken on many hunting expeditions. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: He's repulsed by the PC; and his relatives are trying to arrange a marriage

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Nature. Occupation: Fortune-teller

Voice: Uses lots of figures of speech

Attributes [hide]

Bertram Stanton, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)11 (+0) 11 (+0)14 (+2)
Skills Arcana +2, Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Rolf Huxley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, typically a more casual-formal manner. He wears his auburn hair up. His gray eyes are slightly larger than normal.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also hits on women, regardless of circumstances.

History: He was born blind and as such lacked many opportunities for work. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now travels the world, in search of power and loot.

Motivation: He would like to get married and retire; and wants to raise his children well

Flaws: Disease. Bonds: Attractive, Adventurer, Has a crush, Family. Occupation: Fletcher

Voice: Stutters

Attributes [hide]

Rolf Huxley, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)8 (-1) 6 (-2)18 (+4)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Banded mail. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


William Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. His long red hair is drawn into a two foot long braid. His eyes are likewise blue.

Personality: He is business-like. He takes instructions and follows them to the letter. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born several months after his mother was called into army service. Cursed with vampirism at a very young age, William has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Further expansion of business; and a deep hatred of giants

Ideals: Professionalism. Flaws: Disease. Bonds: Enemies, Military, Job. Occupation: Jeweler

Voice: Sounds elderly

Attributes [hide]

William Spaulding, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 38 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)8 (-1) 15 (+2)13 (+1)
Skills Insight +4, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 900 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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