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NPC Generator

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Advanced [show]


Kyle Kirby, Male Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a long auburn beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Kyle hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He served in the navy to pay for his family's outstanding loans. Cursed with lycanthropy at a very young age, Kyle has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Artistic. Flaws: Insane, Shy, Disease. Bonds: Rich, Military. Occupation: Roofer

Voice: Sounds elderly

Attributes [hide]

Kyle Kirby, Male Human Fighter 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 13 (+1)8 (-1)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Reid, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. His tied-back hair is chestnut. His eyes are hazel and beady.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Peter was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's also a talented Mason, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Flaws: Ugly. Bonds: Job, Religious, Poor, Nature. Occupation: Beggar

Voice: Speaks with back of mouth

Attributes [hide]

Peter Reid, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)13 (+1) 9 (-1)16 (+3)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 29000 cp. Citrine (30 gp). Malachite (10 gp). 1 Minor magic item.


Social Check DCs


Adelard Marston, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a brown collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His clothes are grease stained in places. He has wavy golden hair. His fierce amber eyes like to dwell on things.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Adelard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Adelard was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Poor, Immigrant, Adventurer. Occupation: Adventurer

Voice: Soft and mumbly

Attributes [hide]

Adelard Marston, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)7 (-2) 11 (+0)13 (+1)
Skills Arcana +0, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Alexandre Royal, Male Human [Permalink]

Personal [hide]

Description: This southern man is wearing a tight black one piece outfit complete with pants, hood, and a cape. His clothes are grease stained in places. He wears his brown hair up. His eyes are a pleasant amber.

Personality: While he acts the brute, he is far gentler than he would appear. A true patriot, Alexandre would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Alexandre hails from a village terrorized by illithids. Because his father participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. Days after completing his studies, news broke out that his hometown was attacked by illithids. Alexandre was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Someone believes him a fraud; and revenge

Ideals: Fighting. Bonds: Poor, Immigrant, Military, Enemies. Occupation: Hunter

Voice: German accent

Attributes [hide]

Alexandre Royal, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 10 (+0)6 (-2)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 900 sp.


Social Check DCs


Charles Harper, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears light armors faded through time and improper care. He wears his golden hair down. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is skeptical of what others tell him and is slow to trust.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ploughman arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Ploughman

Voice: Farmer accent

Attributes [hide]

Charles Harper, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 7000 cp. Jasper (70 gp). Black opal (900 gp).


Social Check DCs

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