Heward Presley, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of death around his neck, and a hand crossbow on his belt. His hair is short and red. He wears an eyepatch.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is frequently practicing swordplay.
History: Born in a small village he learned the ways of the warrior from his father. When Heward reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Military, Religious. Occupation: Painter
Voice: Switch between two voices
Attributes [hide]
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Violet garnet (300 gp). Lapis lazuli (5 gp).
Cory Kendal, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man is wearing a perfectly clean shirt and pair of pants and is in decent physical shape. He has a long golden beard with little hanging trinkets. He has a dull look in his violet eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with his god.
History: A powerful slaver made him what he is. He went to a religious school and was inspired by the priests there in charitable deeds. Due to his spouse's obsession with being a Banker they were divorced and he won custody of their son. He worked as a Animal Trainer, and he later adopted a second son.
Motivation: Doesn't want to be a Animal Trainer and was forced into it by his family; and balancing his hectic life and new animal trainer responsibilities is difficult
Flaws: Shy. Bonds: Attractive, Religious, Mentor, Family, Job. Occupation: Animal Trainer
Voice: Soft and melodious
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 20000 cp. Blue quartz (16 gp). Pink pearl (120 gp).
Kyle Riley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has moderate length auburn hair. He has a dull look in his brown eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: The child of a Stableman, who enjoyed hunting, Kyle was taken on many hunting expeditions. A gifted student he started as a Stableman, but he got bored and became a Hunter. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To clean up the streets; and he seems to be bored by most things
Ideals: Entrepeneur. Flaws: Mundane. Bonds: Nature, Job, Guardian. Occupation: Hunter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 17 (+3) | 12 (+1) | 5 (-3) |
Senses Passive Perception 11
Languages Common, Infernal, Terran, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Manfred Hamilton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a weathered and beat up set of banded mail beneath an oversized white coat. He has auburn hair. His violet eyes dart from person to person.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He takes great joy in being the best Painter in town.
History: He got into the Painter business at a young age. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable
Ideals: Persistence. Bonds: Criminal record, Job. Occupation: Painter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp. Golden pearl (70 gp). Amber (70 gp). Azurite (14 gp).
Guy Middleton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He prefers to wear black clothing when he does not wear armor. He sports a long red beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Guy was raised in a hard working conservative environment. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He struck the Fletcher job and began his own company from there.
Motivation: He wants revenge against giants; and someone believes him a fraud
Flaws: Antagonistic, Fearful. Bonds: Job, Rich, Enemies. Occupation: Fletcher
Voice: Low and grunting
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 16 (+3) | 4 (-3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2
Possessions: 1100 sp. Fire opal pendant on a fine gold chain (500 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).
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